pyglet绘制黑色线条而不是绿色像素的问题

问题描述 投票:0回答:1

所以我是Python的初学者,我一直在玩pyglet,如果运行此代码,我发现了一个问题:

from pyglet.gl import *

window = pyglet.window.Window(1000,500,"App",resizable=True)
window.set_minimum_size(500,250)

image =pyglet.resource.image("logo.png")

intt = None

def pixel(x1,y1):
    color = []
    size = []
    for x in range(x1):
        for y in range(y1):
            size.append(x)
            size.append(y)

            color.append(0)
            color.append(255)
            color.append(0)

    vertex_list = pyglet.graphics.vertex_list(x1 * y1,('v2i', size ),
                                                     ('c3B', color ))
    return vertex_list

@window.event
def on_draw():
    window.clear()
    #vertex_list = pixel(600,500)
    #vertex_list.draw(GL_POINTS)
    color = []
    size = []
    for x in range(100):
        for y in range(500):
            size.append(x+504)
            size.append(y)

            color.append(0)
            color.append(255)
            color.append(0)

    vertex_list = pyglet.graphics.vertex_list(100 * 500, ('v2i', size),
                                              ('c3B', color))

    vertex_list.draw(GL_POINTS)

pyglet.app.run()

您会发现显示的区域中有黑线。我已经尝试修复它,但是它不起作用,因为pyglet并不十分出名,所以没有视频可以描述该问题。我希望您知道如何解决它,因为您是我的最后希望。

python line pyglet
1个回答
0
投票

[如果要绘制填充区域,则绘制矩形GL_POLYGON图元而不是多个GL_POINT图元。这样会更快,并确保该区域被完全填充:

from pyglet.gl import *

window = pyglet.window.Window(1000,500,"App",resizable=True)
window.set_minimum_size(500,250)

def pixel(x1, y1, x2, y2):
    size = [x1, y1, x2, y1, x2, y2, x1, y2]
    color = []
    for _ in range(4):
        color += [0, 255, 0]
    vertex_list = pyglet.graphics.vertex_list(4, ('v2i', size ), ('c3B', color ))
    return vertex_list

@window.event
def on_draw():
    window.clear()
    vertex_list = pixel(500, 0, 600, 500)
    vertex_list.draw(GL_POLYGON)

pyglet.app.run()
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