[当我在游戏中使用/ heal命令时,它在游戏聊天中以/ heal返回。我完全不明白为什么会这样。这是我的代码(全部在一个类中):
public boolean onCommand(CommandSender sender, Command cmd, String label, Strings [] args) {
Player player = (Player) sender;
if (cmd.getName().equalsIgnoreCase("heal")) {
if (sender.hasPermission("city.heal")) {
player.setHealth(20);
player.setFoodLevel(20);
sender.sendMessage("§fYou have been §bhealed §fand §bsated§f.");
return true;
}
if (!sender.hasPermission("city.heal")) {
sender.sendMessage("§cNo permission.");
return true;
}
}
return true;
}
这是我的plugin.yml:
main: me.rarfiles.code.Code
name: Test
author: rarfiles
version: 1.0
commands:
heal:
usage: /<command>
请确保您在onEnable方法中注册了CommandExecutor。通过执行getCommand("heal").setExecutor(Instance of CommandExecutor);
您还需要通过执行以下操作来确保检查发件人是否是玩家if(sender instanceof Player)