使用SYSTEM级别进程(Windows服务)中登录的用户上下文模拟并运行任何方法:

问题描述 投票:1回答:1

我创建了一个模板类,它将创建一个带有登录用户令牌的线程并运行任何方法。我在std :: function的帮助下将它传递给模板类,并在用户级上下文中运行它。

我目前的用法:

1.该类用于Windows服务进程(以SYSTEM级别运行)。

2.线程在挂起状态下创建,SetThreadToken()用于应用从“explorer.exe”创建的模拟令牌。 (我知道在多个登录用户案例中这不是一种可行的方法,但暂时我需要这个东西来解决问题)。

3.之后,我将恢复线程,在用户级上下文中执行传递的util方法。

来自:Create thread with specific privilege c++的推荐线程模拟

面临的问题:

成功模拟登录用户,并且创建的线程也在用户级上下文中运行(使用GetUserName()API验证),但是我传递给模板类的方法中任何API的执行都不符合预期。 (示例:我尝试读取模拟用户的HKCU条目,但始终失败并显示错误:ERROR_FILE_NOT_FOUND.2(0x2))。 P.S:Cross检查注册表树,并在那里出现相应的密钥。

注意:上面的示例(REG读取)是我试图传递给Userimpersonator类并尝试在服务的用户上下文中运行的util方法之一,但在运行时我将使用任何util方法。

UserImpersonatorh

class UserImpersonator
{

public:

    UserImpersonator();

    UserImpersonator(ImpersonationType typeVal,bool b_ImpersonateAndRunAsThreadNeeded = false);

   ~UserImpersonator();

    T1 ImpersonateAndRun(T2 callback_function);

    T1 ImpersonateAndRunAsThread(T2 callback_function);

private:

    ImpersonationType ImpersonationTypeVal;
    CString m_processname;
    HANDLE hToken;

    HANDLE impToken;

    bool m_ImpersonateAndRunAsThreadNeeded;

    T1 return_value;
    T2 callable_function_object;

    HANDLE hThread;

    BOOL InitializeImpersonation();
    BOOL RevertImpersonation();

    static DWORD WINAPI SpawnImpersonatedThread ( LPVOID lpParam );

};

方法定义:

template<typename T1,typename T2>
UserImpersonator<T1,T2>::UserImpersonator()
{
    ImpersonationTypeVal = ImpersonationType::IMPERSONATION_USING_WINLOGON;
    m_processname = _T("winlogon.exe");
    hToken = NULL;
    m_ImpersonateAndRunAsThreadNeeded = false;
    hThread = NULL;
    impToken = NULL;

    InitializeImpersonation();
}

template<typename T1,typename T2>
UserImpersonator<T1,T2>::UserImpersonator(ImpersonationType typeVal,bool b_ImpersonateAndRunAsThreadNeeded)
{
    ImpersonationTypeVal = typeVal;
    m_processname = (typeVal == ImpersonationType::IMPERSONATION_USING_WINLOGON) ? _T("winlogon.exe") : _T("explorer.exe");
    hToken = NULL;
    m_ImpersonateAndRunAsThreadNeeded = b_ImpersonateAndRunAsThreadNeeded;
    hThread = NULL;
    impToken = NULL;

    InitializeImpersonation();
}

template<typename T1,typename T2>
DWORD WINAPI UserImpersonator<T1,T2> :: SpawnImpersonatedThread ( LPVOID lpParam )
{
    TRY
    {
        UserImpersonator* ImpersonatorObject = (UserImpersonator*) lpParam;

        TCHAR   UserName[200] =  _T("");
    DWORD size = 200 ; //sizeof ( UserName ) ;
    GetUserName ( UserName  , &size  ) ;

    CString name = CString(UserName);

        ImpersonatorObject->return_value = ImpersonatorObject->ImpersonateAndRun(ImpersonatorObject->callable_function_object);
    }
    CATCH_ALL( e )
    {
        LogDebug ( _T("Exception occurs:%s"),__FUNCTIONW__ ) ;
        return FALSE ;
    }
    END_CATCH_ALL

return 0;
}

template<typename T1,typename T2>
BOOL UserImpersonator<T1,T2>::InitializeImpersonation()
{
    BOOL res = TRUE;

    try
    {
        TCHAR   UserName[200] =  _T("");
    DWORD size = 200 ; //sizeof ( UserName ) ;
    GetUserName ( UserName  , &size  ) ;

    CString name = CString(UserName);

        HANDLE process_handle = GetProcessHandleByName(m_processname);

        if ( OpenProcessToken(process_handle, TOKEN_ALL_ACCESS, &hToken) == 0 )
        {
            res = FALSE;
            CloseHandle(process_handle);
            LogCritical(_T("%s : OpenProcessToken Failed with error-%d"), __FUNCTIONW__, GetLastError());
        }
    }
    catch(...)
    {
        LogDebug(_T("%s::Exception occurred"),__FUNCTIONW__);
    }

return res;
}

template<typename T1,typename T2>
T1 UserImpersonator<T1,T2>::ImpersonateAndRunAsThread(T2 callback_function)
{

    try
    {

        callable_function_object = callback_function;   

        hThread = ::CreateThread(0,0,SpawnImpersonatedThread,this,CREATE_SUSPENDED,0); //without using sb

        BOOL b = DuplicateTokenEx(hToken,MAXIMUM_ALLOWED,NULL,SecurityImpersonation,TokenImpersonation,&impToken);

        if( hThread )
        {
            if(SetThreadToken(&hThread,impToken))
            {
                DWORD thread_suspended_count = ResumeThread(hThread);

                if( thread_suspended_count == (DWORD) 0 || thread_suspended_count == (DWORD) 1 )
                {

                    DWORD thread_return_status = WaitForSingleObject(hThread,INFINITE);

                    if( thread_return_status == WAIT_OBJECT_0 )
                    {
                        LogDebug(_T("%s::SpawnImpersonatedThread successfully executed the callback function"),__FUNCTIONW__);
                    }
                    else
                        LogDebug(_T("%s::WaitForSingleObject failed with error=%d"),__FUNCTIONW__,GetLastError());
                }
            }
            else
                LogDebug(_T("%s::SetThreadToken failed with error=%d"),__FUNCTIONW__,GetLastError());
        }
        else
            LogDebug(_T("%s::CreateThread failed with error=%d"),__FUNCTIONW__,GetLastError());

    }
    catch(...)
    {
        LogDebug(_T("%s::Exception occurred"),__FUNCTIONW__);
    }

return return_value;
}

template<typename T1,typename T2>
T1 UserImpersonator<T1,T2>:: ImpersonateAndRun(T2 callback_function)
{
    try
    {
        return_value = callback_function();
    }
    catch(...)
    {
        LogDebug(_T("%s::Exception occurred"),__FUNCTIONW__);
    }

return return_value;
}

template<typename T1,typename T2>
BOOL UserImpersonator<T1,T2>::RevertImpersonation()
{
    if(hToken)
        CloseHandle(hToken) ;
    if(impToken)
        CloseHandle(impToken) ;

return RevertToSelf();
}

template<typename T1,typename T2>
UserImpersonator<T1,T2>::~UserImpersonator()
{
    RevertImpersonation();
}

用法示例:

    UserImpersonator< bool,std::function<bool()> > ImpersonatedObj(ImpersonationType::IMPERSONATION_USING_EXPLORER,true);

    auto f = std::bind(&IsRegKeyExists);

    BOOL res = ImpersonatedObj.ImpersonateAndRunAsThread(f);

实用方法:

bool IsRegKeyExists()
{
    HKEY phKey = NULL;
    bool res = false;

    is64bit = Is64BitConfiguration();

    CString subkey = _T("Volatile Environment\\USERPROFILE");

    if(is64bit)
    {
        lRes = RegOpenKeyEx( HKEY_CURRENT_USER, subkey.GetBuffer(), 0, KEY_ALL_ACCESS | KEY_WOW64_64KEY, &phKey );
    }
    else
    {
        lRes = RegOpenKeyEx( HKEY_CURRENT_USER, subkey.GetBuffer(), 0, KEY_ALL_ACCESS, &phKey );
    }

    if(lRes == ERROR_SUCCESS)
    {
        res = true;
    }
    else
    {
       LogDebug ( _T("Key open failure! %d"), GetLastError() );
    } 
return res;
}
c++ windows winapi windows-services impersonation
1个回答
4
投票

HKEY_CURRENT_USER这是Predefined Key - 这个句柄是缓存的:

HKEY_CURRENT_USER键映射到HKEY_USERS键中当前用户分支的根。它被缓存在进程中的所有线程中。因此,加载另一个用户的配置文件时,此值不会更改。 RegOpenCurrentUser使用线程的标记来访问相应的密钥,如果未加载配置文件,则使用默认密钥。

所以你需要首先通过RegOpenCurrentUser打开用户root密钥并使用这个句柄而不是HKEY_CURRENT_USER。如果您间接访问用户注册表配置单元,也可以使用RegDisablePredefinedCacheRegDisablePredefinedCacheEx

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