过去两天,我在这个问题上感到震惊。当我尝试生成APK时,出现以下错误。请协助我解决此错误。
Progaurd-verbose
-dontwarn android.support.**
-dontwarn com.badlogic.gdx.backends.android.AndroidFragmentApplication
-dontwarn com.badlogic.gdx.utils.GdxBuild
-dontwarn com.badlogic.gdx.physics.box2d.utils.Box2DBuild
-dontwarn com.badlogic.gdx.jnigen.BuildTarget*
-dontwarn com.badlogic.gdx.graphics.g2d.freetype.FreetypeBuild
-keep class com.badlogic.gdx.controllers.android.AndroidControllers
-keep class com.facebook.ads.** { *; }
-dontwarn com.facebook.ads.**
-keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* {
<init>(com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration);
}
-keepclassmembers class com.badlogic.gdx.physics.box2d.World {
boolean contactFilter(long, long);
void beginContact(long);
void endContact(long);
void preSolve(long, long);
void postSolve(long, long);
boolean reportFixture(long);
float reportRayFixture(long, float, float, float, float, float);
}
build.gradle
apply plugin: 'com.android.application'
android {
buildToolsVersion '28.0.3'
compileSdkVersion 29
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src']
aidl.srcDirs = ['src']
renderscript.srcDirs = ['src']
res.srcDirs = ['res']
assets.srcDirs = ['assets']
jniLibs.srcDirs = ['libs']
}
androidTest.setRoot('tests')
}
defaultConfig {
applicationId "XXXXXX"
minSdkVersion 16
targetSdkVersion 29
multiDexEnabled true
}
dexOptions {
javaMaxHeapSize "4g"
}
buildTypes {
release {
shrinkResources true
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-project.txt', 'proguard-rules.pro'
}
}
productFlavors {
}
}
repositories {
mavenCentral()
jcenter()
}
dependencies {
api 'com.android.support:multidex:1.0.3'
api 'com.google.android.exoplayer:exoplayer:r1.4.1'
api 'com.facebook.android:facebook-android-sdk:4.+'
/*api 'com.facebook.android:audreleaseience-network-sdk:4.+'*/
api 'com.facebook.android:audience-network-sdk:5.+'
api 'com.google.android.gms:play-services-analytics:17.0.0'
api 'com.google.android.gms:play-services-games:18.0.1'
api 'com.google.firebase:firebase-core:17.2.1'
api 'com.google.firebase:firebase-analytics:17.2.1'
api 'com.google.firebase:firebase-invites:17.0.0'
api 'com.google.firebase:firebase-ads:18.2.0'
api 'com.google.ads.mediation:facebook:4.25.0.0'
api 'com.google.android.gms:play-services-auth:17.0.0'
}
apply plugin: 'com.google.gms.google-services'
// called every time gradle gets executed, takes the native dependencies of
// the natives configuration, and extracts them to the proper libs/ folders
// so they get packed with the APK.
task copyAndroidNatives() {
file("libs/armeabi/").mkdirs();
file("libs/armeabi-v7a/").mkdirs();
file("libs/arm64-v8a/").mkdirs();
file("libs/x86_64/").mkdirs();
file("libs/x86/").mkdirs();
configurations.natives.files.each { jar ->
def outputDir = null
if(jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a")
if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi")
if(jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64")
if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
if(outputDir != null) {
copy {
from zipTree(jar)
into outputDir
include "*.so"
}
}
}
}
task run(type: Exec) {
def path
def localProperties = project.file("../local.properties")
if (localProperties.exists()) {
Properties properties = new Properties()
localProperties.withInputStream { instr ->
properties.load(instr)
}
def sdkDir = properties.getProperty('sdk.dir')
if (sdkDir) {
path = sdkDir
} else {
path = "$System.env.ANDROID_HOME"
}
} else {
path = "$System.env.ANDROID_HOME"
}
def adb = path + "/platform-tools/adb"
commandLine "$adb", 'shell', 'am', 'start', '-n', 'math.workout.math.games/math.workout.math.games.AndroidLauncher'
}
// sets up the Android Eclipse project, using the old Ant based build.
eclipse {
// need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin
// ignores any nodes added in classpath.file.withXml
sourceSets {
main {
java.srcDirs "src", 'gen'
}
}
jdt {
sourceCompatibility = 1.6
targetCompatibility = 1.6
}
classpath {
plusConfigurations += [ project.configurations.compile ]
containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
}
project {
name = appName + "-android"
natures 'com.android.ide.eclipse.adt.AndroidNature'
buildCommands.clear();
buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
buildCommand "org.eclipse.jdt.core.javabuilder"
buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
}
}
// sets up the Android Idea project, using the old Ant based build.
idea {
module {
sourceDirs += file("src");
scopes = [ COMPILE: [plus:[project.configurations.compile]]]
iml {
withXml {
def node = it.asNode()
def builder = NodeBuilder.newInstance();
builder.current = node;
builder.component(name: "FacetManager") {
facet(type: "android", name: "Android") {
configuration {
option(name: "UPDATE_PROPERTY_FILES", value:"true")
}
}
}
}
}
}
}
我在本地项目中使用Android Studio 3.5.2 + gradle-5.4.1运行了完全相同的依赖项设置,并成功重现了该错误。
是什么引起问题的?
我无法检测到导致构建失败的确切依赖关系。但是,问题更可能与使用没有AndroidX的依赖项以及使用AndroidX的另一个依赖项有关。
如何解决?
通过测试,我可以通过将现有的非AndroidX依赖项迁移到AndroidX来完全解决错误。
打开gradle.properties并添加以下两行:
android.useAndroidX=true
android.enableJetifier=true
在build.gradle文件中,将所有非AndroidX依赖项替换为AndroidX依赖项。在我们的情况下,请替换:
api 'com.android.support:multidex:1.0.3'
with
api 'androidx.multidex:multidex:2.0.1'
再次清理并重建项目,所有错误都将消失。
如果有多个相同依赖关系的副本,就会发生这种情况。可能是2个或更多库,它们可能依赖于相同的依赖关系(可能是不同的版本)。
您可以运行./gradlew app:depencencies,并找出其中哪些库正在使用CustomTab。
一旦发现,您可以选择使用gradle文件中的resolutionStrategy强制选择特定版本。