我在获取子弹(名为小行星)和僵尸时遇到了麻烦。更具体地说,我很难让我的游戏记录这两个乌龟之间的碰撞,当您将小于号转换为大于号时,它变得更加奇怪。我不知道我的代码在做什么,不胜感激。(我已经包含了我的全部代码,因为我不确定问题的根源,我只知道哪个部分不起作用,所以我建议从那里开始。
#the bullet that doesn't hit it's target
#Turtle Graphics game
import turtle
import random
import time
#set up screen
wn = turtle.Screen()
wn.bgcolor("grey")
finish= False
def randor1():
rand=random.randint(-280,280)
def randor2():
rand=random.randint(50,280)
def check_target_pos():
#side boundary checking
if zombie.xcor() > 280 or zombie.xcor() <- 280:
zombie.right(180)
#top/bottom boundary checking
if zombie.ycor() > 280 or zombie.ycor() <- 280:
zombie.right(180)
def check_turtle_pos():
#side boundary checking
if asteroid.xcor() > 280 or asteroid.xcor() <- 280:
asteroid.right(180)
#top/bottom boundary checking
if asteroid.ycor() > 280 or asteroid.ycor() <- 280:
asteroid.right(180)
def new_asteroid():# the turtle bullet,will change the name later on
for i in range(50):
asteroid.forward(10)
asteroid.goto(0,0)
def k2():#turn turtle left
asteroid.left(45)
def k3():#turn turtle right
asteroid.right(45)
#Draw border for arena
mypen = turtle.Turtle()
mypen.penup()
mypen.setposition(-300,-300)
mypen.pendown()
mypen.pensize(3)
for side in range(4):
mypen.forward(600)
mypen.left(90)
mypen.hideturtle()
#create turtle turtle, again will change name later
asteroid = turtle.Turtle()
asteroid.color("green")
asteroid.shape("turtle")
asteroid.penup()
asteroid.speed(0)
#create turtle zombie
def zombies():
global zombie
zombie= turtle.Turtle()
zombie.hideturtle()
zombie.color("green")
zombie.shape("circle")
zombie.penup()
zombie.speed(0)
x= random.randint(-280,280)
y= random.randint(50,280)
zombie.goto(x,y)
zombie.showturtle()
zombies()
while (finish!= True):
check_target_pos()
check_turtle_pos()
zombie.forward(1)
def end():
finish==True
wn.bye()
if asteroid.distance(zombie)<40: #problem area
end()
wn.onkey(new_asteroid, "space")#shoot button.
wn.onkey(k2, "Left")#turn left button
wn.onkey(k3, "Right") #turn right button
wn.onkey(end, "e")#exit
wn.listen()#so all the on key functions above work
我在获取子弹(名为小行星)和僵尸时遇到了麻烦。更具体地说,我在让我的游戏记录这两只乌龟之间的碰撞时遇到了麻烦,它甚至变得...
我可以看看asteroid.distance()
的代码吗?