单击按钮尝试随机显示已使用数据输入的两个标签中的一个。我现在能够获得第一组代码,随机选择2个标签中的1个。但是,在代码的后半部分,当3个标签保持值时,它现在打印出3个中的2个。我只想要两个方法的一个结果。请帮忙!这是我目前的代码 -
//**UPDATE**
@IBAction func decideBttn(_ sender: Any) {
// if there is data in more than one Label randomly pick 1 out of 2
if valueLbl1.text?.isEmpty == false && valueLbl2.text?.isEmpty == false && valueLbl3.text?.isEmpty == true
{
var topics = [valueLbl1.text!, valueLbl2.text!]
pickTopic = Int(arc4random_uniform(UInt32(topics.count-0)))
topics.remove(at: pickTopic)
resultLbl.text = "\(topics)"
valueLbl1.text = ""
valueLbl2.text = ""
valueLbl3.text = ""
return
}
// if all 3 Labels are used button will randomly pick 1 out of 3
else if valueLbl1.text?.isEmpty == false && valueLbl2.text?.isEmpty == false && valueLbl3.text?.isEmpty == false
{
var topics = [valueLbl1.text!, valueLbl2.text!, valueLbl3.text!]
pickTopic = Int(arc4random_uniform(UInt32(topics.count)))
topics.remove(at:pickTopic)
resultLbl.text = "\(topics)"
// resetting variable value
valueLbl1.text = ""
valueLbl2.text = ""
valueLbl3.text = ""
return
}
为那些想知道的人想出来。
@IBAction func decideBttn(_ sender: Any) {
// if there is data in more than one Label randomly pick 1 out of 2
if valueLbl1.text?.isEmpty == false && valueLbl2.text?.isEmpty == false
{
var topics = [valueLbl1.text!, valueLbl2.text!]
pickTopic = Int(arc4random_uniform(UInt32(topics.count)))
topics.remove(at: pickTopic)
resultLbl.text = "\(topics[pickTopic])"
valueLbl1.text = ""
valueLbl2.text = ""
return ()
}
// if all 3 Labels are used button will randomly pick 1 out of 3
else if valueLbl1.text?.isEmpty == false && valueLbl2.text?.isEmpty == false && valueLbl3.text?.isEmpty == false
{
var topics = [ valueLbl1.text!, valueLbl2.text!, valueLbl3.text!]
pickTopic = Int(arc4random_uniform(UInt32(topics.count)))
topics.remove(at: pickTopic)
resultLbl.text = "\(topics[pickTopic])"
// resetting variable value
valueLbl1.text = ""
valueLbl2.text = ""
valueLbl3.text = ""
return()
}