Boost.Graph和Graphviz嵌套子图

问题描述 投票:1回答:2

我需要验证码

#include <boost/graph/graphviz.hpp>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/subgraph.hpp>
#include <iostream>

using namespace boost;

using attrs_t = std::map<std::string, std::string>;

using graph_t = adjacency_list<
    vecS, vecS, directedS,
    property<vertex_attribute_t, attrs_t>,
    property<edge_index_t, int, property<edge_attribute_t, attrs_t>>,
    property<graph_name_t, std::string,
        property<graph_graph_attribute_t, attrs_t,
            property<graph_vertex_attribute_t, attrs_t,
                property<graph_edge_attribute_t, attrs_t>>>>>;

int main()
{
    char names[] = {"AB"};
    enum {A, B, N};

    subgraph<graph_t> main(N);
    subgraph<graph_t>& sub1 = main.create_subgraph();
    subgraph<graph_t>& sub2 = sub1.create_subgraph();

    add_vertex(A, sub1);
    add_vertex(B, sub2);
    add_edge(A, B, main);

    get_property(main, graph_name) = "G0";
    get_property(sub1, graph_name) = "clusterG1";
    get_property(sub2, graph_name) = "clusterG2";

    write_graphviz(std::cout, main, make_iterator_vertex_map(names));
}

生成左侧的图形,而我得到右侧的图形:

enter image description here

输出为:

digraph G0 {
subgraph clusterG1 {
subgraph clusterG2 {
//B;
}
//A;
}
A -> B;
}

带注释的节点语句是丢失层次结构信息的地方(我的输出中没有这些行)。如何避免这种情况?


如果我将两个顶点都添加到同一子图中:

add_vertex(A, sub1);
add_vertex(B, sub1);
add_edge(A, B, main);

连接A -> B出现在clusterG1的范围内,并且据我所知,在该处也将隐式声明所提到的顶点。

我正在使用Boost 1.68.0

c++ boost graphviz boost-graph
2个回答
1
投票

好地方。 linked answer实际上具有UB,如您自己的答案所解释。传递给write_graphviz函数的映射实际上不应该具有graphviz输出的node_id。相反,该映射被假定为vertex_index_t属性映射。

[这可能是我从boost::print_graph(graph_utility.hpp)中得出的假设,[[确实

该属性映射。为了使其安全运行,我将修改示例以使用write_graphviz_dp-使用动态属性:

int main() { boost::dynamic_properties dp; dp.property("node_id", boost::make_transform_value_property_map<std::string>(&name_for_index, boost::identity_property_map{})); write_graphviz_dp(std::cout, create_data<subgraph<Graph> >(), dp); }

我选择使用转换函数来获取任何顶点描述符的名称,也不想再假设任何关于顶点数目的东西,我编写了更通用的函数来生成诸如“ A”,..., Z”,“ AA”,...,“ ZZ”等:

static std::string name_for_index(intmax_t index) { std::string name; do { name += 'A' + (index%26); index /= 26; } while (index); return name; }

[Live On Coliru

] >>保留子图信息

以上重载没有子图支持。因此,让我们修复vertex_attribute贴图以具有预期的顶点标签:

int main() { auto g = create_data<subgraph<Graph> >(); for (auto vd : make_iterator_range(vertices(g))) { put(get(vertex_attribute, g), vd, GraphvizAttributes{ {"label", name_for_index(vd)} }); } write_graphviz(std::cout, g); }

现在可以打印:

[Live On Coliru] >>digraph G0 { subgraph clusterG1 { graph [ label=G1]; node [ color=red, shape=Mrecord]; 0[label="Vertex A"]; 1[label="Vertex B"]; 0 -> 1; } subgraph clusterG2 { graph [ fillcolor=lightgray, label=G2, style=filled]; node [ shape=circle]; 4[label="Vertex E"]; 2[label="Vertex C"]; 5[label="Vertex F"]; 4 -> 5; 2 -> 5; } 3[label="Vertex D"]; 1 -> 2; 1 -> 3; 4 -> 1; 5 -> 3; }

哪个渲染为

enter image description here

完整列表

保留后代

#include <boost/graph/graphviz.hpp> #include <boost/graph/adjacency_list.hpp> #include <boost/graph/subgraph.hpp> #include <iostream> using namespace boost; template <typename SubGraph> SubGraph create_data() { enum { A,B,C,D,E,F,N }; // main edges SubGraph main(N); SubGraph& sub1 = main.create_subgraph(); SubGraph& sub2 = main.create_subgraph(); auto A1 = add_vertex(A, sub1); auto B1 = add_vertex(B, sub1); auto E2 = add_vertex(E, sub2); auto C2 = add_vertex(C, sub2); auto F2 = add_vertex(F, sub2); add_edge(A1, B1, sub1); add_edge(E2, F2, sub2); add_edge(C2, F2, sub2); add_edge(E, B, main); add_edge(B, C, main); add_edge(B, D, main); add_edge(F, D, main); // setting some graph viz attributes get_property(main, graph_name) = "G0"; get_property(sub1, graph_name) = "clusterG1"; get_property(sub2, graph_name) = "clusterG2"; get_property(sub1, graph_graph_attribute)["label"] = "G1"; /*extra*/get_property(sub1, graph_vertex_attribute)["shape"] = "Mrecord"; get_property(sub2, graph_graph_attribute)["label"] = "G2"; /*extra*/get_property(sub1, graph_vertex_attribute)["color"] = "red"; /*extra*/get_property(sub2, graph_graph_attribute)["fillcolor"] = "lightgray"; /*extra*/get_property(sub2, graph_graph_attribute)["style"] = "filled"; /*extra*/get_property(sub2, graph_vertex_attribute)["shape"] = "circle"; return main; } using GraphvizAttributes = std::map<std::string, std::string>; using Graph = adjacency_list<vecS, vecS, directedS, property<vertex_attribute_t, GraphvizAttributes>, property<edge_index_t, int, property<edge_attribute_t, GraphvizAttributes> >, property<graph_name_t, std::string, property<graph_graph_attribute_t, GraphvizAttributes, property<graph_vertex_attribute_t, GraphvizAttributes, property<graph_edge_attribute_t, GraphvizAttributes> > > > >; static std::string name_for_index(intmax_t index) { std::string name = "Vertex "; do { name += 'A' + (index%26); index /= 26; } while (index); return name; } int main() { auto g = create_data<subgraph<Graph> >(); for (auto vd : make_iterator_range(vertices(g))) { put(get(vertex_attribute, g), vd, GraphvizAttributes{ {"label", name_for_index(vd)} }); } write_graphviz(std::cout, g); }


1
投票
[故障是由于提供make_iterator_vertex_map(names)引起的,该charnames'A''B')返回vertex_index s。这与预期的(和默认的)0属性(1digraph G0 { subgraph clusterG1 { subgraph clusterG2 { 1; } 0; } 0 -> 1; } )不兼容。修复后,我得到:
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