我的文档文件夹中有一个 .glb 文件,如何获取图像并将其加载到 scnScene 中?就像我如何从文档文件夹加载 uiimage
let nsDocumentDirectory = FileManager.SearchPathDirectory.documentDirectory
let nsUserDomainMask = FileManager.SearchPathDomainMask.userDomainMask
let paths = NSSearchPathForDirectoriesInDomains(nsDocumentDirectory, nsUserDomainMask, true)
if let dirPath = paths.first
{
let imageURL = URL(fileURLWithPath: dirPath).appendingPathComponent("Image2.png")
let image = UIImage(contentsOfFile: imageURL.path
是否可以在SCNScene中加载.glb?
let scene = SCNScene(named: "latest.glb")
回答我自己的问题,我使用GLTFSceneKit
let path = FileManager.default.urls(for: .documentDirectory,
in: .userDomainMask)[0]
.appendingPathComponent("test.glb")
var scene: SCNScene
do {
let sceneSource = try GLTFSceneSource(url: path)
scene = try sceneSource.scene()
} catch {
print("\(error.localizedDescription)")
return
}
您也可以加载该库 GLTFKit2
GLTFAsset.load(with: url, options: [:]) { (progress, status, maybeAsset, maybeError, _) in
// Check for completion and/or error, use asset if complete, etc.
}