我是 Libgdx 新手,在游戏中使用数据库时遇到问题。
我搜索了有关如何使用 Libgdx 让 SQLite 在 Android 和桌面应用程序上运行的教程,但我没有找到一个简单的教程。
上次我在 Android 中使用数据库时,我创建了一个从
SQLiteOpenHelper
扩展的类。
有没有一种简单的方法可以使用 Libgdx 执行相同的操作?或者至少,任何人都可以向我指出分步教程或类似的内容吗?
编辑
我忘了说我正在寻找可以让我管理像
SQLiteOpenHelper
这样的版本的东西。换句话说,当我更改代码上的数据库版本时,我想在 apk 安装的 Android 中重新创建数据库。
解决方案
按照
@42n4
答案,我管理了如何在 Android 应用程序上使用 SQLiteOpenHelper
和桌面应用程序上使用 JDBC
连接到 SQLite 数据库。
首先,我为桌面和 Android 应用程序创建了一个“公共类”:
//General class that needs to be implemented on Android and Desktop Applications
public abstract class DataBase {
protected static String database_name="recycling_separation";
protected static DataBase instance = null;
protected static int version=1;
//Runs a sql query like "create".
public abstract void execute(String sql);
//Identical to execute but returns the number of rows affected (useful for updates)
public abstract int executeUpdate(String sql);
//Runs a query and returns an Object with all the results of the query. [Result Interface is defined below]
public abstract Result query(String sql);
public void onCreate(){
//Example of Highscore table code (You should change this for your own DB code creation)
execute("CREATE TABLE 'highscores' ('_id' INTEGER PRIMARY KEY NOT NULL , 'name' VARCHAR NOT NULL , 'score' INTEGER NOT NULL );");
execute("INSERT INTO 'highscores'(name,score) values ('Cris',1234)");
//Example of query to get DB data of Highscore table
Result q=query("SELECT * FROM 'highscores'");
if (!q.isEmpty()){
q.moveToNext();
System.out.println("Highscore of "+q.getString(q.getColumnIndex("name"))+": "+q.getString(q.getColumnIndex("score")));
}
}
public void onUpgrade(){
//Example code (You should change this for your own DB code)
execute("DROP TABLE IF EXISTS 'highscores';");
onCreate();
System.out.println("DB Upgrade maded because I changed DataBase.version on code");
}
//Interface to be implemented on both Android and Desktop Applications
public interface Result{
public boolean isEmpty();
public boolean moveToNext();
public int getColumnIndex(String name);
public float getFloat(int columnIndex);
[...]
}
}
然后,我为桌面应用程序创建了一个
DatabaseDesktop
类:
public class DatabaseDesktop extends DataBase{
protected Connection db_connection;
protected Statement stmt;
protected boolean nodatabase=false;
public DatabaseDesktop() {
loadDatabase();
if (isNewDatabase()){
onCreate();
upgradeVersion();
} else if (isVersionDifferent()){
onUpgrade();
upgradeVersion();
}
}
public void execute(String sql){
try {
stmt.execute(sql);
} catch (SQLException e) {
e.printStackTrace();
}
}
public int executeUpdate(String sql){
try {
return stmt.executeUpdate(sql);
} catch (SQLException e) {
e.printStackTrace();
}
return 0;
}
public Result query(String sql) {
try {
return new ResultDesktop(stmt.executeQuery(sql));
} catch (SQLException e) {
e.printStackTrace();
}
return null;
}
private void loadDatabase(){
File file = new File (database_name+".db");
if(!file.exists())
nodatabase=true;
try {
Class.forName("org.sqlite.JDBC");
db_connection = DriverManager.getConnection("jdbc:sqlite:"+database_name+".db");
stmt = db_connection.createStatement();
} catch (ClassNotFoundException e) {
e.printStackTrace();
} catch (SQLException e) {
e.printStackTrace();
}
}
private void upgradeVersion() {
execute("PRAGMA user_version="+version);
}
private boolean isNewDatabase() {
return nodatabase;
}
private boolean isVersionDifferent(){
Result q=query("PRAGMA user_version");
if (!q.isEmpty())
return (q.getInt(1)!=version);
else
return true;
}
public class ResultDesktop implements Result{
ResultSet res;
boolean called_is_empty=false;
public ResultDesktop(ResultSet res) {
this.res = res;
}
public boolean isEmpty() {
try {
if (res.getRow()==0){
called_is_empty=true;
return !res.next();
}
return res.getRow()==0;
} catch (SQLException e) {
e.printStackTrace();
}
return false;
}
public boolean moveToNext() {
try {
if (called_is_empty){
called_is_empty=false;
return true;
} else
return res.next();
} catch (SQLException e) {
e.printStackTrace();
}
return false;
}
public int getColumnIndex(String name) {
try {
return res.findColumn(name);
} catch (SQLException e) {
e.printStackTrace();
}
return 0;
}
public float getFloat(int columnIndex) {
try {
return res.getFloat(columnIndex);
} catch (SQLException e) {
e.printStackTrace();
}
return 0;
}
[...]
}
}
还有一个
DatabaseAndroid
适用于 Android 应用程序
public class DatabaseAndroid extends DataBase{
protected SQLiteOpenHelper db_connection;
protected SQLiteDatabase stmt;
public DatabaseAndroid(Context context) {
db_connection = new AndroidDB(context, database_name, null, version);
stmt=db_connection.getWritableDatabase();
}
public void execute(String sql){
stmt.execSQL(sql);
}
public int executeUpdate(String sql){
stmt.execSQL(sql);
SQLiteStatement tmp = stmt.compileStatement("SELECT CHANGES()");
return (int) tmp.simpleQueryForLong();
}
public Result query(String sql) {
ResultAndroid result=new ResultAndroid(stmt.rawQuery(sql,null));
return result;
}
class AndroidDB extends SQLiteOpenHelper {
public AndroidDB(Context context, String name, CursorFactory factory,
int version) {
super(context, name, factory, version);
}
public void onCreate(SQLiteDatabase db) {
stmt=db;
DatabaseAndroid.this.onCreate();
}
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
stmt=db;
DatabaseAndroid.this.onUpgrade();
}
}
public class ResultAndroid implements Result{
Cursor cursor;
public ResultAndroid(Cursor cursor) {
this.cursor=cursor;
}
public boolean isEmpty() {
return cursor.getCount()==0;
}
public int getColumnIndex(String name) {
return cursor.getColumnIndex(name);
}
public String[] getColumnNames() {
return cursor.getColumnNames();
}
public float getFloat(int columnIndex) {
return cursor.getFloat(columnIndex);
}
[...]
}
}
最后,我更改了 Android 和桌面应用程序的主类:
public class Main extends AndroidApplication {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
initialize(new MyGame(new DatabaseAndroid(this.getBaseContext())), false);
}
}
public class Main {
public static void main(String[] args) {
new LwjglApplication(new MyGame(new DatabaseDesktop()), "Example", MyGame.SCREEN_WIDTH, MyGame.SCREEN_HEIGHT,false);
}
}
请注意:
我使用
SQLiteOpenHelper
制作了类似于 PRAGMA user_version
中发生的版本管理。这样,当我需要升级时,我只需更改 DataBase
类的版本即可。
我没有把我做的所有方法都放在
Result
上,但是,我把我认为更重要的那些更重要。
我编写了一个扩展(称为 gdx-sqlite),它可以完成您需要的大部分工作。该扩展的最新版本可以从here下载。源代码和自述文件位于:https://github.com/mrafayaleem/gdx-sqlite
此扩展目前支持 Android 和桌面平台。此外,不支持打开位于 Android 应用程序资产文件夹中的数据库。然而,这是一个待定的功能,很快就会添加。
按照自述文件中的说明设置您的项目以进行数据库处理。以下是示例代码:
package com.mrafayaleem.gdxsqlitetest;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.sql.Database;
import com.badlogic.gdx.sql.DatabaseCursor;
import com.badlogic.gdx.sql.DatabaseFactory;
import com.badlogic.gdx.sql.SQLiteGdxException;
public class DatabaseTest {
Database dbHandler;
public static final String TABLE_COMMENTS = "comments";
public static final String COLUMN_ID = "_id";
public static final String COLUMN_COMMENT = "comment";
private static final String DATABASE_NAME = "comments.db";
private static final int DATABASE_VERSION = 1;
// Database creation sql statement
private static final String DATABASE_CREATE = "create table if not exists "
+ TABLE_COMMENTS + "(" + COLUMN_ID
+ " integer primary key autoincrement, " + COLUMN_COMMENT
+ " text not null);";
public DatabaseTest() {
Gdx.app.log("DatabaseTest", "creation started");
dbHandler = DatabaseFactory.getNewDatabase(DATABASE_NAME,
DATABASE_VERSION, DATABASE_CREATE, null);
dbHandler.setupDatabase();
try {
dbHandler.openOrCreateDatabase();
dbHandler.execSQL(DATABASE_CREATE);
} catch (SQLiteGdxException e) {
e.printStackTrace();
}
Gdx.app.log("DatabaseTest", "created successfully");
try {
dbHandler
.execSQL("INSERT INTO comments ('comment') VALUES ('This is a test comment')");
} catch (SQLiteGdxException e) {
e.printStackTrace();
}
DatabaseCursor cursor = null;
try {
cursor = dbHandler.rawQuery("SELECT * FROM comments");
} catch (SQLiteGdxException e) {
e.printStackTrace();
}
while (cursor.next()) {
Gdx.app.log("FromDb", String.valueOf(cursor.getString(1)));
}
try {
dbHandler.closeDatabase();
} catch (SQLiteGdxException e) {
e.printStackTrace();
}
dbHandler = null;
Gdx.app.log("DatabaseTest", "dispose");
}
}
http://marakana.com/techtv/android_bootcamp_screencast_series.html 第 4 课,第 1 部分:Android Bootcamp - statusData,用于 libgdx:http://code.google.com/p/libgdx-users/wiki/SQLite
编辑: 我应该提到 Udacity 的两门关于 libgdx 游戏的新课程: https://github.com/udacity/ud405