所以我的问题如下。使用Javascript,HTML,CSS和库Konvas.js,我正在绘制网格并创建线段。如图1所示,这些段中的每一个都是真实值。我的目标是当用户缩小时使用真实值增加文本的大小(图片2)
这里是绘制真实值的代码部分,还有FontSize。 var lenTxt是拥有实际价值的变量。谢谢
function redrawSegments(segArray){
drawLayer.destroy();
segGrp = new Konva.Group({name:'segments'});
cornGrp = new Konva.Group({name:'corners'});
tGrp = new Konva.Group({name:'tconnections'});
lenGrp = new Konva.Group({name:'lengths'});
/* SEGMENTS */
for(var i=0;i<segArray.length;i++){
drawShape = new Konva.Line({
points: [segArray[i].start.x, segArray[i].start.y,
segArray[i].end.x, segArray[i].end.y],
strokeWidth: 15,
stroke: 'black',
opacity: 1,
dir:'',
id:i
});
if(drawShape.attrs.points[0]==drawShape.attrs.points[2])
drawShape.attrs.dir = 'v';
else if(drawShape.attrs.points[1]==drawShape.attrs.points[3])
drawShape.attrs.dir = 'h';
drawShape.on('mouseover', function (e) {
if(mouseMode == 1 && selSegment !== e.target.attrs.id){
this.stroke('#092C70');
drawLayer.draw();
}
});
drawShape.on('mouseout', function (e) {
if(mouseMode == 1 && selSegment !== e.target.attrs.id){
this.stroke('black');
drawLayer.draw();
}
});
drawShape.on('mouseup', function (e){
if(mouseMode == 1){
if(selSegment !== null){
var aux = getDesignSegByID(selSegment);
if(aux !== -1)
segGrp.children[aux].stroke('black');
selSegment = null;
}
selSegment = e.target.attrs.id;
this.stroke('#264F9F');
drawLayer.draw();
//make delete button active
$('#delButton').removeClass('btn_disabled');
}
});
segGrp.add(drawShape);
//Length indicator
var lenTxt = new Konva.Text({
align: 'center',
verticalAlign: 'middle',
fontSize: 12,
resizeEnabled:true
});
if(drawShape.attrs.dir === 'v'){
lenTxt.rotation(90);
lenTxt.x(drawShape.attrs.points[0]-18);
lenTxt.y(drawShape.attrs.points[1]);
if(drawShape.attrs.points[1] > drawShape.attrs.points[3])
lenTxt.y(drawShape.attrs.points[3]);
}else{
//length dashed line
lenTxt.rotation(0);
lenTxt.y(drawShape.attrs.points[1]-25);
lenTxt.x(drawShape.attrs.points[0]);
if(drawShape.attrs.points[0] > drawShape.attrs.points[2])
lenTxt.x(drawShape.attrs.points[2]);
}
lenTot = getSegLength(segArray[i]);
lenTxt.text(lenTot +' mm');
lenTxt.width(lenTot/gridSizeInMM * gridSize);
lenGrp.add(lenTxt);
}
drawLayer.add(segGrp);
drawLayer.add(lenGrp);
每次缩放画布时,您只需要缩放(或增加fontSize
)文本。
可能是这样:
// find current absolute scaling
const absoluteScale = text.getAbsoluteScale();
// now we want to have absolute scale = 1,
// then how much do we need to change current scale of the text?
const deltaX = 1 / absoluteScale.x;
const deltaY = 1 / absoluteScale.y;
text.scaleX(text.scaleX() * deltaX);
text.scaleY(text.scaleY() * deltaY);
此外,您可能需要设置offsetX
和offsetY
或更改x
和y
以确保文本停留在一致的位置。