将 Firebase 添加到 flutter 应用程序后 iOS 构建失败

问题描述 投票:0回答:2

我昨天添加了 Firebase,在 Android 上运行没有问题。当我尝试运行 iOS 应用程序时,出现以下错误消息:

Downloading ios tools...
Downloading ios-profile tools...
Downloading ios-release tools...
Running "flutter pub get" in ripped...
Launching lib/main.dart on iPhone 11 Pro in debug mode...
Running Xcode build...
Xcode build done.                                           21.9s
Could not build the application for the simulator.
Error launching application on iPhone 11 Pro.
Failed to build iOS app
Error output from Xcode build:
↳
    ** BUILD FAILED **


Xcode's output:
↳
    /Users/michi/Coding/flutter/.pub-cache/hosted/pub.dartlang.org/audioplayers-0.16.2/darwin/Classes/AudioplayersPlugin.m:89:37: warning: incompatible pointer types sending 'FlutterEngine *' to parameter of type 'NSObject<FlutterBinaryMessenger> * _Nonnull' [-Wincompatible-pointer-types]
                        binaryMessenger:_headlessEngine];
                                        ^~~~~~~~~~~~~~~
    In module 'Flutter' imported from /Users/michi/Coding/flutter/.pub-cache/hosted/pub.dartlang.org/audioplayers-0.16.2/darwin/Classes/AudioplayersPlugin.h:2:
    /Users/michi/AndroidStudioProjects/ripped/ios/Flutter/Flutter.framework/Headers/FlutterChannels.h:178:74: note: passing argument to parameter 'messenger' here
                          binaryMessenger:(NSObject<FlutterBinaryMessenger>*)messenger;
                                                                             ^
    /Users/michi/Coding/flutter/.pub-cache/hosted/pub.dartlang.org/audioplayers-0.16.2/darwin/Classes/AudioplayersPlugin.m:482:74: warning: 'initWithImage:' is deprecated: first deprecated in iOS 10.0 - Use -initWithBoundsSize:requestHandler: [-Wdeprecated-declarations]
                  MPMediaItemArtwork *albumArt = [[MPMediaItemArtwork alloc] initWithImage: artworkImage];
                                                                             ^
    In module 'MediaPlayer' imported from /Users/michi/Coding/flutter/.pub-cache/hosted/pub.dartlang.org/audioplayers-0.16.2/darwin/Classes/AudioplayersPlugin.m:7:
    /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator14.0.sdk/System/Library/Frameworks/MediaPlayer.framework/Headers/MPMediaItem.h:240:1: note: 'initWithImage:' has been explicitly marked deprecated here
    - (instancetype)initWithImage:(UIImage *)image MP_DEPRECATED("Use -initWithBoundsSize:requestHandler:", ios(5.0, 10.0));
    ^
    2 warnings generated.
    /Users/michi/Coding/flutter/.pub-cache/hosted/pub.dartlang.org/firebase_analytics-6.2.0/ios/Classes/FLTFirebaseAnalyticsPlugin.m:49:19: warning: 'setScreenName:screenClass:' is deprecated: Use +[FIRAnalytics logEventWithName:kFIREventScreenView parameters:] instead. [-Wdeprecated-declarations]
        [FIRAnalytics setScreenName:screenName screenClass:screenClassOverride];
                      ^
    In module 'FirebaseAnalytics' imported from /Users/michi/AndroidStudioProjects/ripped/ios/Pods/Headers/Public/Firebase/Firebase.h:22:
    /Users/michi/AndroidStudioProjects/ripped/ios/Pods/FirebaseAnalytics/Frameworks/FirebaseAnalytics.framework/Headers/FIRAnalytics.h:115:5: note: 'setScreenName:screenClass:' has been explicitly marked deprecated here
        DEPRECATED_MSG_ATTRIBUTE(
        ^
    In module 'UIKit' imported from /Users/michi/AndroidStudioProjects/ripped/ios/Pods/Target Support Files/firebase_analytics/firebase_analytics-prefix.pch:2:
    In module 'Foundation' imported from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator14.0.sdk/System/Library/Frameworks/UIKit.framework/Headers/UIKit.h:8:
    In module 'CoreFoundation' imported from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator14.0.sdk/System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:6:
    In module 'Darwin' imported from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator14.0.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:16:
    /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator14.0.sdk/usr/include/AvailabilityMacros.h:181:64: note: expanded from macro 'DEPRECATED_MSG_ATTRIBUTE'
                #define DEPRECATED_MSG_ATTRIBUTE(s) __attribute__((deprecated(s)))
                                                                   ^
    1 warning generated.
    /Users/michi/Library/Developer/Xcode/DerivedData/Runner-ctrarkqgeeshcpdfedxiktkemfwl/Build/Intermediates.noindex/Runner.build/Debug-iphonesimulator/Runner.build/Script-7CA6D22A4148A35EEC636DD2.sh: line 2: /Users/michi/AndroidStudioProjects/ripped/ios/Pods/Target Support Files/Pods-Runner/Pods-Runner-frameworks.sh: Permission denied
    Command PhaseScriptExecution failed with a nonzero exit code
    note: Using new build system
    note: Building targets in parallel
    note: Planning build
    note: Constructing build description

我的 podfile 看起来像这样:

# Uncomment this line to define a global platform for your project
# platform :ios, '9.0'

# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'

project 'Runner', {
  'Debug' => :debug,
  'Profile' => :release,
  'Release' => :release,
}

def flutter_root
  generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
  unless File.exist?(generated_xcode_build_settings_path)
    raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
  end

  File.foreach(generated_xcode_build_settings_path) do |line|
    matches = line.match(/FLUTTER_ROOT\=(.*)/)
    return matches[1].strip if matches
  end
  raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end

require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)

flutter_ios_podfile_setup

target 'Runner' do
  use_frameworks!
  use_modular_headers!

  flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end

post_install do |installer|
  installer.pods_project.targets.each do |target|
    flutter_additional_ios_build_settings(target)
  end
end

我的 pubspec.yaml 具有以下依赖项:

dependencies:
  firebase_core: ^0.5.2
  firebase_analytics: ^6.2.0
  cloud_firestore: ^0.14.3
  firebase_auth: ^0.18.3
  percent_indicator: ^2.1.8
  numberpicker: ^1.2.1
  email_validator: ^1.0.6
  simple_animations: ^2.2.3
  audioplayers: ^0.16.1
  expandable: ^4.1.4
  smooth_page_indicator: ^0.2.0
  auto_size_text: ^2.1.0
  tab_indicator_styler: ^1.0.0
  flutter_gradient_colors: ^1.0.0
  font_awesome_flutter: ^8.8.1
  flutter_svg:
  flutter:
    sdk: flutter

我的 AppDelegate.swift 看起来像这样

import UIKit
import Flutter
import Firebase

@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
  override func application(
    application: UIApplication,
    didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
  ) -> Bool {
    GeneratedPluginRegistrant.register(with: self)
    FirebaseApp.configure()
    return super.application(application, didFinishLaunchingWithOptions: launchOptions)
  }
}

我已经尝试了 5 个小时不同的解决方案。 我已经尝试过的:

  • 确保 GoogleService-Info.plist 文件是通过 Xcode 添加的

  • 删除Podfile和Podfile.lock

  • 在 Podfile 中取消注释
  • platform :ios, '9.0'

    ,也尝试使用版本 10.0 & 12.0

    
    

  • 手动将 pod 添加到 Podfile 中:
  • pod“Firebase/分析”

    pod“Firebase/Core”

    pod“Firebase/Auth”

    pod“Firebase/Firestore”

  • 它实际上在某个时刻构建成功,但应用程序在启动时立即崩溃,所以我用 flutter create 完全重建了 ios 文件夹,并且不知道该怎么办了。

更新

现在将 podfile 更改为:

# Uncomment this line to define a global platform for your project platform :ios, '12.0' # CocoaPods analytics sends network stats synchronously affecting flutter build latency. ENV['COCOAPODS_DISABLE_STATS'] = 'true' project 'Runner', { 'Debug' => :debug, 'Profile' => :release, 'Release' => :release, } def flutter_root generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__) unless File.exist?(generated_xcode_build_settings_path) raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first" end File.foreach(generated_xcode_build_settings_path) do |line| matches = line.match(/FLUTTER_ROOT\=(.*)/) return matches[1].strip if matches end raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get" end require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root) flutter_ios_podfile_setup target 'Runner' do # add pods for any other desired Firebase products # https://firebase.google.com/docs/ios/setup#available-pods pod 'Firebase/Analytics' pod 'Firebase/Core' pod 'Firebase/Auth' pod 'Firebase/Firestore' use_frameworks! use_modular_headers! flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__)) end post_install do |installer| installer.pods_project.targets.each do |target| flutter_additional_ios_build_settings(target) end end

解决了构建错误,但当我想启动它时应用程序仍然立即崩溃

ios swift firebase flutter build-error
2个回答
2
投票
如何在 Flutter 中启动 Firebase 配置时修复 iOS 崩溃?

我终于找到了问题,我只需要将 FirebaseApp.configure() 移到

GeneratedPluginRegistrant.register(with: self)
上方,这样就不是 AppDelegate.swift文件看起来像这样:
import UIKit
import Flutter
import Firebase

@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
  override func application(
    _ application: UIApplication,
    didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
  ) -> Bool {
    FirebaseApp.configure()
    GeneratedPluginRegistrant.register(with: self)
    return super.application(application, didFinishLaunchingWithOptions: launchOptions)
  }
}



0
投票

转到根目录中的 ios 部分
  1. 删除Podfile和Podfile.lock
  2. Last two files from this image
只需点击颤动运行
  1. 请记住,删除这些 podfile 并点击 flutter run 后,创建新的 podfile 需要一些时间,所以请耐心等待。不要中断正在进行的过程。这需要一些时间。

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