有谁知道为什么这段代码不起作用:
public class CollectionViewModel : ViewModelBase {
public ObservableCollection<EntityViewModel> ContentList
{
get { return _contentList; }
set
{
_contentList = value;
RaisePropertyChanged("ContentList");
//I want to be notified here when something changes..?
//debugger doesn't stop here when IsRowChecked is toggled
}
}
}
public class EntityViewModel : ViewModelBase
{
private bool _isRowChecked;
public bool IsRowChecked
{
get { return _isRowChecked; }
set { _isRowChecked = value; RaisePropertyChanged("IsRowChecked"); }
}
}
qazxsw poi包含了qazxsw poi等的所有内容,除了这个问题之外,还包含其他所有内容。
更改集合中的值时,不会调用ContentList的Set方法,而是应该查找ViewModelBase
事件触发。
RaisePropertyChanged
好的,今天两次我被MSDN文档弄错了。在我给你的链接中说:
添加,删除,更改,移动项目或刷新整个列表时发生。
但是当项目发生变化时,它实际上不会触发。我想你需要一个更强大的方法然后:
CollectionChanged
如果你需要这么多,你可能想要自己的public class CollectionViewModel : ViewModelBase
{
public ObservableCollection<EntityViewModel> ContentList
{
get { return _contentList; }
}
public CollectionViewModel()
{
_contentList = new ObservableCollection<EntityViewModel>();
_contentList.CollectionChanged += ContentCollectionChanged;
}
public void ContentCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
//This will get called when the collection is changed
}
}
子类化,当一个成员自动触发它的public class CollectionViewModel : ViewModelBase
{
public ObservableCollection<EntityViewModel> ContentList
{
get { return _contentList; }
}
public CollectionViewModel()
{
_contentList = new ObservableCollection<EntityViewModel>();
_contentList.CollectionChanged += ContentCollectionChanged;
}
public void ContentCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if (e.Action == NotifyCollectionChangedAction.Remove)
{
foreach(EntityViewModel item in e.OldItems)
{
//Removed items
item.PropertyChanged -= EntityViewModelPropertyChanged;
}
}
else if (e.Action == NotifyCollectionChangedAction.Add)
{
foreach(EntityViewModel item in e.NewItems)
{
//Added items
item.PropertyChanged += EntityViewModelPropertyChanged;
}
}
}
public void EntityViewModelPropertyChanged(object sender, PropertyChangedEventArgs e)
{
//This will get called when the property of an object inside the collection changes
}
}
事件时触发ObservableCollection
事件(就像它在文档中说的那样......)
如果我知道ObservableCollection只在我们添加/删除或移动我们的集合中的项目时才发生事件。当我们简单地更新集合项集合中的一些属性时,不要发出信号,并且不会更新UI。
您可以在Model类中简单地实现INotifyPropertyChanged。而且当我们更新集合项中的某些属性时,它会自动更新UI。
public TrulyObservableCollection()
: base()
{
HookupCollectionChangedEvent();
}
public TrulyObservableCollection(IEnumerable<T> collection)
: base(collection)
{
foreach (T item in collection)
item.PropertyChanged += ItemPropertyChanged;
HookupCollectionChangedEvent();
}
public TrulyObservableCollection(List<T> list)
: base(list)
{
list.ForEach(item => item.PropertyChanged += ItemPropertyChanged);
HookupCollectionChangedEvent();
}
private void HookupCollectionChangedEvent()
{
CollectionChanged += new NotifyCollectionChangedEventHandler(TrulyObservableCollectionChanged);
}
然后
Here
在我的情况下,我使用ListView绑定此集合,并在ItemTemplate中设置Binding to Model属性,它工作正常。
这是一些片段
Windows XAML:
public class Model:INotifyPropertyChange
{
//...
}
型号代码示例:
public ObservableCollection<Model> {get; set;}
和ViewModel实现:
<Window.DataContext>
<local:ViewModel/>
</Window.DataContext>
<Grid>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<ListView
Margin="10"
BorderBrush="Black"
HorizontalAlignment="Center"
SelectedItem="{Binding SelectedPerson}"
ItemsSource="{Binding Persons}">
<ListView.ItemTemplate>
<DataTemplate>
<StackPanel Orientation="Horizontal">
<Label Content="{Binding Name}"/>
<Label Content="-"/>
<Label Content="{Binding Age}"/>
</StackPanel>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
<Grid
Grid.Row="1"
VerticalAlignment="Center"
HorizontalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<Label
VerticalAlignment="Center"
Content="Name:"/>
<TextBox
Text="{Binding SelectedPerson.Name,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}"
Margin="10"
Grid.Column="1"
Width="100"/>
<Label
VerticalAlignment="Center"
Grid.Row="1"
Content="Age:"/>
<TextBox
Text="{Binding SelectedPerson.Age,Mode=TwoWay,UpdateSourceTrigger=PropertyChanged}"
Margin="10"
Grid.Row="1"
Grid.Column="1"
Width="100"/>
</Grid>
</Grid>
我使用的标准observablecollection的简单解决方案:
不要添加到您的财产或直接更改它的内部项目,而是创建一些像这样的临时集合
public class PersonModel:INotifyPropertyChanged
{
public string Name
{
get => _name;
set
{
_name = value;
OnPropertyChanged();
}
}
public int Age
{
get => _age;
set
{
_age = value;
OnPropertyChanged();
}
}
private string _name;
private int _age;
//INotifyPropertyChanged implementation
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
并添加项目或对tmpList进行更改,
public class ViewModel:INotifyPropertyChanged
{
public ViewModel()
{
Persons = new ObservableCollection<PersonModel>
{
new PersonModel
{
Name = "Jack",
Age = 30
},
new PersonModel
{
Name = "Jon",
Age = 23
},
new PersonModel
{
Name = "Max",
Age = 23
},
};
}
public ObservableCollection<PersonModel> Persons { get;}
public PersonModel SelectedPerson
{
get => _selectedPerson;
set
{
_selectedPerson = value;
OnPropertyChanged();
}
}
//INotifyPropertyChanged Implementation
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
private PersonModel _selectedPerson;
}
然后通过作业将它传递给你的实际财产。
ObservableCollection<EntityViewModel> tmpList= new ObservableCollection<EntityViewModel>();
这会改变整个属性,导致你需要注意INotifyPropertyChanged。
我尝试这个解决方案,但只有当我更改集合时,像RaisePropertyChange(“SourceGroupeGridView”)一样对我有效,为每个项目添加或更改触发。
问题在于:
tmpList.Add(new EntityViewModel(){IsRowChecked=false}); //Example
tmpList[0].IsRowChecked= true; //Example
...
NotifyCollectionChangedAction.Reset此操作对groupsgrid中的所有项进行完全重新绑定,在RaisePropertyChanged中等效。当您使用它时,所有gridview组都会刷新。
如果您只想在UI中刷新新项目的组,则不使用重置操作,您需要在itemproperty中模拟添加操作,如下所示:
ContentList=tmpList;
抱歉,我的英文,并感谢基本代码:),我希望这有助于某人^ _ ^
享受! !
这是上述解决方案的扩展方法......
public void EntityViewModelPropertyChanged(object sender, PropertyChangedEventArgs e)
{
NotifyCollectionChangedEventArgs args = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset);
OnCollectionChanged(args);
}
而不是ObservableCollection或TrulyObservableCollection,请考虑使用BindingList并调用ResetBindings方法。
例如:
void item_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
var index = this.IndexOf((T)sender);
this.RemoveAt(index);
this.Insert(index, (T)sender);
var a = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, sender);
OnCollectionChanged(a);
}
给定一个事件,例如点击你的代码看起来像这样:
public static TrulyObservableCollection<T> ToTrulyObservableCollection<T>(this List<T> list)
where T : INotifyPropertyChanged
{
var newList = new TrulyObservableCollection<T>();
if (list != null)
{
list.ForEach(o => newList.Add(o));
}
return newList;
}
我的模型看起来像这样:
private BindingList<TfsFile> _tfsFiles;
public BindingList<TfsFile> TfsFiles
{
get { return _tfsFiles; }
set
{
_tfsFiles = value;
NotifyPropertyChanged();
}
}
这是我的实现版本。如果列表中的对象没有实现INotifyPropertyChanged,它会检查并抛出错误,因此在开发时不能忘记该问题。在外部,您使用ListItemChanged事件确定列表或列表项本身是否已更改。
foreach (var file in TfsFiles)
{
SelectedFile = file;
file.Name = "Different Text";
TfsFiles.ResetBindings();
}
2行代码的简单解决方案。只需使用复制构造函数。无需编写TrulyObservableCollection等。
例:
namespace Models
{
public class TfsFile
{
public string ImagePath { get; set; }
public string FullPath { get; set; }
public string Name { get; set; }
public string Text { get; set; }
}
}
没有复制构造函数的另一种方法您可以使用序列化。
public class SpecialObservableCollection<T> : ObservableCollection<T>
{
public SpecialObservableCollection()
{
this.CollectionChanged += OnCollectionChanged;
}
void OnCollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
{
AddOrRemoveListToPropertyChanged(e.NewItems,true);
AddOrRemoveListToPropertyChanged(e.OldItems,false);
}
private void AddOrRemoveListToPropertyChanged(IList list, Boolean add)
{
if (list == null) { return; }
foreach (object item in list)
{
INotifyPropertyChanged o = item as INotifyPropertyChanged;
if (o != null)
{
if (add) { o.PropertyChanged += ListItemPropertyChanged; }
if (!add) { o.PropertyChanged -= ListItemPropertyChanged; }
}
else
{
throw new Exception("INotifyPropertyChanged is required");
}
}
}
void ListItemPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnListItemChanged(this, e);
}
public delegate void ListItemChangedEventHandler(object sender, PropertyChangedEventArgs e);
public event ListItemChangedEventHandler ListItemChanged;
private void OnListItemChanged(Object sender, PropertyChangedEventArgs e)
{
if (ListItemChanged != null) { this.ListItemChanged(this, e); }
}
}
您还可以使用此扩展方法轻松注册相关集合中项属性更改的处理程序。此方法会自动添加到实现INotifyCollectionChanged的所有集合中,这些集合包含实现INotifyPropertyChanged的项目:
speakers.list[0].Status = "offline";
speakers.list[0] = new Speaker(speakers.list[0]);
如何使用:
speakers.list[0].Status = "offline";
//speakers.list[0] = new Speaker(speakers.list[0]);
var tmp = JsonConvert.SerializeObject(speakers.list[0]);
var tmp2 = JsonConvert.DeserializeObject<Speaker>(tmp);
speakers.list[0] = tmp2;
在ObservableCollection列表中触发OnChange
例:
public static class ObservableCollectionEx
{
public static void SetOnCollectionItemPropertyChanged<T>(this T _this, PropertyChangedEventHandler handler)
where T : INotifyCollectionChanged, ICollection<INotifyPropertyChanged>
{
_this.CollectionChanged += (sender,e)=> {
if (e.NewItems != null)
{
foreach (Object item in e.NewItems)
{
((INotifyPropertyChanged)item).PropertyChanged += handler;
}
}
if (e.OldItems != null)
{
foreach (Object item in e.OldItems)
{
((INotifyPropertyChanged)item).PropertyChanged -= handler;
}
}
};
}
}
这是一个子类ObservableCollection的drop-in类,当列表项的属性发生更改时,实际上会引发Reset操作。它强制执行CollectionChanged
的所有项目。
这样做的好处是,您可以将数据绑定到此类,并且所有绑定都将随着项属性的更改而更新。
PropertyChanged
这使用了上述想法,但使其成为派生的“更敏感”的集合:
INotifyPropertyChanged
我把我希望的一个非常强大的解决方案放在一起,包括其他答案中的一些技巧。这是一个来自public sealed class TrulyObservableCollection<T> : ObservableCollection<T>
where T : INotifyPropertyChanged
{
public TrulyObservableCollection()
{
CollectionChanged += FullObservableCollectionCollectionChanged;
}
public TrulyObservableCollection(IEnumerable<T> pItems) : this()
{
foreach (var item in pItems)
{
this.Add(item);
}
}
private void FullObservableCollectionCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if (e.NewItems != null)
{
foreach (Object item in e.NewItems)
{
((INotifyPropertyChanged)item).PropertyChanged += ItemPropertyChanged;
}
}
if (e.OldItems != null)
{
foreach (Object item in e.OldItems)
{
((INotifyPropertyChanged)item).PropertyChanged -= ItemPropertyChanged;
}
}
}
private void ItemPropertyChanged(object sender, PropertyChangedEventArgs e)
{
NotifyCollectionChangedEventArgs args = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Replace, sender, sender, IndexOf((T)sender));
OnCollectionChanged(args);
}
}
的新类,我称之为using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Collections;
namespace somethingelse
{
public class ObservableCollectionEx<T> : ObservableCollection<T> where T : INotifyPropertyChanged
{
// this collection also reacts to changes in its components' properties
public ObservableCollectionEx() : base()
{
this.CollectionChanged +=new System.Collections.Specialized.NotifyCollectionChangedEventHandler(ObservableCollectionEx_CollectionChanged);
}
void ObservableCollectionEx_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
{
if (e.Action == NotifyCollectionChangedAction.Remove)
{
foreach(T item in e.OldItems)
{
//Removed items
item.PropertyChanged -= EntityViewModelPropertyChanged;
}
}
else if (e.Action == NotifyCollectionChangedAction.Add)
{
foreach(T item in e.NewItems)
{
//Added items
item.PropertyChanged += EntityViewModelPropertyChanged;
}
}
}
public void EntityViewModelPropertyChanged(object sender, PropertyChangedEventArgs e)
{
//This will get called when the property of an object inside the collection changes - note you must make it a 'reset' - dunno why
NotifyCollectionChangedEventArgs args = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset);
OnCollectionChanged(args);
}
}
}
它具有以下功能:
ObservableCollection<>
。我故意把它与现有的FullyObservableCollection<>
分开:
为了向后兼容。
因此,可以在随附的新ItemPropertyChanged
中给出更多相关细节:原始的CollectionChanged
和集合中的索引。ItemPropertyChangedEventArgs
的所有构造函数。PropertyChangedEventArgs
),避免可能的内存泄漏。ObservableCollection<>
,而不是ObservableCollection<>.Clear()
事件的资源密集型订阅。完整的OnCollectionChanged()
文件如下。请注意,已经使用了C#6的一些功能,但是向后端移植它应该相当简单:
CollectionChanged
所以你可以检查你可能做出的改变(并看看我最初测试的是什么!),我还包括了我的NUnit测试类。显然,以下代码不仅仅是在项目中使用.cs
。
NB测试类使用PRISM的using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
namespace Utilities
{
public class FullyObservableCollection<T> : ObservableCollection<T>
where T : INotifyPropertyChanged
{
/// <summary>
/// Occurs when a property is changed within an item.
/// </summary>
public event EventHandler<ItemPropertyChangedEventArgs> ItemPropertyChanged;
public FullyObservableCollection() : base()
{ }
public FullyObservableCollection(List<T> list) : base(list)
{
ObserveAll();
}
public FullyObservableCollection(IEnumerable<T> enumerable) : base(enumerable)
{
ObserveAll();
}
protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
if (e.Action == NotifyCollectionChangedAction.Remove ||
e.Action == NotifyCollectionChangedAction.Replace)
{
foreach (T item in e.OldItems)
item.PropertyChanged -= ChildPropertyChanged;
}
if (e.Action == NotifyCollectionChangedAction.Add ||
e.Action == NotifyCollectionChangedAction.Replace)
{
foreach (T item in e.NewItems)
item.PropertyChanged += ChildPropertyChanged;
}
base.OnCollectionChanged(e);
}
protected void OnItemPropertyChanged(ItemPropertyChangedEventArgs e)
{
ItemPropertyChanged?.Invoke(this, e);
}
protected void OnItemPropertyChanged(int index, PropertyChangedEventArgs e)
{
OnItemPropertyChanged(new ItemPropertyChangedEventArgs(index, e));
}
protected override void ClearItems()
{
foreach (T item in Items)
item.PropertyChanged -= ChildPropertyChanged;
base.ClearItems();
}
private void ObserveAll()
{
foreach (T item in Items)
item.PropertyChanged += ChildPropertyChanged;
}
private void ChildPropertyChanged(object sender, PropertyChangedEventArgs e)
{
T typedSender = (T)sender;
int i = Items.IndexOf(typedSender);
if (i < 0)
throw new ArgumentException("Received property notification from item not in collection");
OnItemPropertyChanged(i, e);
}
}
/// <summary>
/// Provides data for the <see cref="FullyObservableCollection{T}.ItemPropertyChanged"/> event.
/// </summary>
public class ItemPropertyChangedEventArgs : PropertyChangedEventArgs
{
/// <summary>
/// Gets the index in the collection for which the property change has occurred.
/// </summary>
/// <value>
/// Index in parent collection.
/// </value>
public int CollectionIndex { get; }
/// <summary>
/// Initializes a new instance of the <see cref="ItemPropertyChangedEventArgs"/> class.
/// </summary>
/// <param name="index">The index in the collection of changed item.</param>
/// <param name="name">The name of the property that changed.</param>
public ItemPropertyChangedEventArgs(int index, string name) : base(name)
{
CollectionIndex = index;
}
/// <summary>
/// Initializes a new instance of the <see cref="ItemPropertyChangedEventArgs"/> class.
/// </summary>
/// <param name="index">The index.</param>
/// <param name="args">The <see cref="PropertyChangedEventArgs"/> instance containing the event data.</param>
public ItemPropertyChangedEventArgs(int index, PropertyChangedEventArgs args) : this(index, args.PropertyName)
{ }
}
}
来实现FullyObservableCollection<T>
。主代码不依赖于PRISM。
BindableBase
ObservableCollection不会将单个项更改传播为CollectionChanged事件。您需要订阅每个事件并手动转发,或者您可以查看INotifyPropertyChanged
类,它将为您执行此操作。
添加到TruelyObservableCollection事件“ItemPropertyChanged”:
using NUnit.Framework;
using Utilities;
using Microsoft.Practices.Prism.Mvvm;
using System.Collections.Specialized;
using System.Collections.Generic;
namespace Test_Utilities
{
[TestFixture]
public class Test_FullyObservableCollection : AssertionHelper
{
public class NotifyingTestClass : BindableBase
{
public int Id
{
get { return _Id; }
set { SetProperty(ref _Id, value); }
}
private int _Id;
public string Name
{
get { return _Name; }
set { SetProperty(ref _Name, value); }
}
private string _Name;
}
FullyObservableCollection<NotifyingTestClass> TestCollection;
NotifyingTestClass Fred;
NotifyingTestClass Betty;
List<NotifyCollectionChangedEventArgs> CollectionEventList;
List<ItemPropertyChangedEventArgs> ItemEventList;
[SetUp]
public void Init()
{
Fred = new NotifyingTestClass() { Id = 1, Name = "Fred" };
Betty = new NotifyingTestClass() { Id = 4, Name = "Betty" };
TestCollection = new FullyObservableCollection<NotifyingTestClass>()
{
Fred,
new NotifyingTestClass() {Id = 2, Name = "Barney" },
new NotifyingTestClass() {Id = 3, Name = "Wilma" }
};
CollectionEventList = new List<NotifyCollectionChangedEventArgs>();
ItemEventList = new List<ItemPropertyChangedEventArgs>();
TestCollection.CollectionChanged += (o, e) => CollectionEventList.Add(e);
TestCollection.ItemPropertyChanged += (o, e) => ItemEventList.Add(e);
}
// Change existing member property: just ItemPropertyChanged(IPC) should fire
[Test]
public void DetectMemberPropertyChange()
{
TestCollection[0].Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0));
Expect(ItemEventList.Count, Is.EqualTo(1), "IPC count");
Expect(ItemEventList[0].PropertyName, Is.EqualTo(nameof(Fred.Id)), "Field Name");
Expect(ItemEventList[0].CollectionIndex, Is.EqualTo(0), "Collection Index");
}
// Add new member, change property: CollectionPropertyChanged (CPC) and IPC should fire
[Test]
public void DetectNewMemberPropertyChange()
{
TestCollection.Add(Betty);
Expect(TestCollection.Count, Is.EqualTo(4));
Expect(TestCollection[3].Name, Is.EqualTo("Betty"));
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count");
Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count");
Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Add), "Action (add)");
Expect(CollectionEventList[0].OldItems, Is.Null, "OldItems count");
Expect(CollectionEventList[0].NewItems.Count, Is.EqualTo(1), "NewItems count");
Expect(CollectionEventList[0].NewItems[0], Is.EqualTo(Betty), "NewItems[0] dereference");
CollectionEventList.Clear(); // Empty for next operation
ItemEventList.Clear();
TestCollection[3].Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count");
Expect(ItemEventList.Count, Is.EqualTo(1), "Item Event count");
Expect(TestCollection[ItemEventList[0].CollectionIndex], Is.EqualTo(Betty), "Collection Index dereference");
}
// Remove member, change property: CPC should fire for removel, neither CPC nor IPC should fire for change
[Test]
public void CeaseListentingWhenMemberRemoved()
{
TestCollection.Remove(Fred);
Expect(TestCollection.Count, Is.EqualTo(2));
Expect(TestCollection.IndexOf(Fred), Is.Negative);
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");
Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Remove), "Action (remove)");
Expect(CollectionEventList[0].OldItems.Count, Is.EqualTo(1), "OldItems count");
Expect(CollectionEventList[0].NewItems, Is.Null, "NewItems count");
Expect(CollectionEventList[0].OldItems[0], Is.EqualTo(Fred), "OldItems[0] dereference");
CollectionEventList.Clear(); // Empty for next operation
ItemEventList.Clear();
Fred.Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (post change)");
}
// Move member in list, change property: CPC should fire for move, IPC should fire for change
[Test]
public void MoveMember()
{
TestCollection.Move(0, 1);
Expect(TestCollection.Count, Is.EqualTo(3));
Expect(TestCollection.IndexOf(Fred), Is.GreaterThan(0));
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");
Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Move), "Action (move)");
Expect(CollectionEventList[0].OldItems.Count, Is.EqualTo(1), "OldItems count");
Expect(CollectionEventList[0].NewItems.Count, Is.EqualTo(1), "NewItems count");
Expect(CollectionEventList[0].OldItems[0], Is.EqualTo(Fred), "OldItems[0] dereference");
Expect(CollectionEventList[0].NewItems[0], Is.EqualTo(Fred), "NewItems[0] dereference");
CollectionEventList.Clear(); // Empty for next operation
ItemEventList.Clear();
Fred.Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");
Expect(ItemEventList.Count, Is.EqualTo(1), "Item Event count (post change)");
Expect(TestCollection[ItemEventList[0].CollectionIndex], Is.EqualTo(Fred), "Collection Index dereference");
}
// Clear list, chnage property: only CPC should fire for clear and neither for property change
[Test]
public void ClearList()
{
TestCollection.Clear();
Expect(TestCollection.Count, Is.EqualTo(0));
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (pre change)");
Expect(CollectionEventList.Count, Is.EqualTo(1), "Collection Event count (pre change)");
Expect(CollectionEventList[0].Action, Is.EqualTo(NotifyCollectionChangedAction.Reset), "Action (reset)");
Expect(CollectionEventList[0].OldItems, Is.Null, "OldItems count");
Expect(CollectionEventList[0].NewItems, Is.Null, "NewItems count");
CollectionEventList.Clear(); // Empty for next operation
ItemEventList.Clear();
Fred.Id = 7;
Expect(CollectionEventList.Count, Is.EqualTo(0), "Collection Event count (post change)");
Expect(ItemEventList.Count, Is.EqualTo(0), "Item Event count (post change)");
}
}
}
我使用Jack Kenyons的答案来实现我自己的OC,但是我想指出我必须做出的一个改变才能让它发挥作用。代替:
BindingList[T]
我用过这个:
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel; // ObservableCollection
using System.ComponentModel; // INotifyPropertyChanged
using System.Collections.Specialized; // NotifyCollectionChangedEventHandler
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObservableCollectionTest
{
class Program
{
static void Main(string[] args)
{
// ATTN: Please note it's a "TrulyObservableCollection" that's instantiated. Otherwise, "Trades[0].Qty = 999" will NOT trigger event handler "Trades_CollectionChanged" in main.
// REF: http://stackoverflow.com/questions/8490533/notify-observablecollection-when-item-changes
TrulyObservableCollection<Trade> Trades = new TrulyObservableCollection<Trade>();
Trades.Add(new Trade { Symbol = "APPL", Qty = 123 });
Trades.Add(new Trade { Symbol = "IBM", Qty = 456});
Trades.Add(new Trade { Symbol = "CSCO", Qty = 789 });
Trades.CollectionChanged += Trades_CollectionChanged;
Trades.ItemPropertyChanged += PropertyChangedHandler;
Trades.RemoveAt(2);
Trades[0].Qty = 999;
Console.WriteLine("Hit any key to exit");
Console.ReadLine();
return;
}
static void PropertyChangedHandler(object sender, PropertyChangedEventArgs e)
{
Console.WriteLine(DateTime.Now.ToString() + ", Property changed: " + e.PropertyName + ", Symbol: " + ((Trade) sender).Symbol + ", Qty: " + ((Trade) sender).Qty);
return;
}
static void Trades_CollectionChanged(object sender, EventArgs e)
{
Console.WriteLine(DateTime.Now.ToString() + ", Collection changed");
return;
}
}
#region TrulyObservableCollection
public class TrulyObservableCollection<T> : ObservableCollection<T>
where T : INotifyPropertyChanged
{
public event PropertyChangedEventHandler ItemPropertyChanged;
public TrulyObservableCollection()
: base()
{
CollectionChanged += new NotifyCollectionChangedEventHandler(TrulyObservableCollection_CollectionChanged);
}
void TrulyObservableCollection_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if (e.NewItems != null)
{
foreach (Object item in e.NewItems)
{
(item as INotifyPropertyChanged).PropertyChanged += new PropertyChangedEventHandler(item_PropertyChanged);
}
}
if (e.OldItems != null)
{
foreach (Object item in e.OldItems)
{
(item as INotifyPropertyChanged).PropertyChanged -= new PropertyChangedEventHandler(item_PropertyChanged);
}
}
}
void item_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
NotifyCollectionChangedEventArgs a = new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset);
OnCollectionChanged(a);
if (ItemPropertyChanged != null)
{
ItemPropertyChanged(sender, e);
}
}
}
#endregion
#region Sample entity
class Trade : INotifyPropertyChanged
{
protected string _Symbol;
protected int _Qty = 0;
protected DateTime _OrderPlaced = DateTime.Now;
public DateTime OrderPlaced
{
get { return _OrderPlaced; }
}
public string Symbol
{
get
{
return _Symbol;
}
set
{
_Symbol = value;
NotifyPropertyChanged("Symbol");
}
}
public int Qty
{
get
{
return _Qty;
}
set
{
_Qty = value;
NotifyPropertyChanged("Qty");
}
}
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(String propertyName = "")
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
}
#endregion
}
如果action是.Remove,似乎“e.NewItems”产生null。
只需在这个主题上加上我的2美分。感觉TrulyObservableCollection需要使用ObservableCollection找到的另外两个构造函数:
if (e.Action == NotifyCollectionChangedAction.Remove)
{
foreach(T item in e.NewItems)
{
//Removed items
item.PropertyChanged -= EntityViewModelPropertyChanged;
}
}
我知道我为这个派对来得太晚了,但也许 - 这会对某人有所帮助..
if (e.Action == NotifyCollectionChangedAction.Remove)
{
foreach(T item in e.OldItems)
{
//Removed items
item.PropertyChanged -= EntityViewModelPropertyChanged;
}
}
你可以找到我的ObservableCollectionEx实现。它有一些功能:
当然,任何评论都表示赞赏;)