java和继承构造函数

问题描述 投票:0回答:1

我有一个通过以下方式完成的名为Item的类

public class Item {


private static int nextId = 0;
private double xCoord, yCoord; //location
private double length, height; // define size of item
private String spriteImage;
private Tank tank;
private String id;


protected Item(double xCoord, double yCoord, String spriteImage, double length, double height,  Tank tank) throws ItemException {
    setId("I"+nextId); 
    nextId++;   
    setLocation(xCoord,yCoord);
    setSpriteImage(spriteImage);        
    setLength(length);
    setHeight(height);      
    setTank(tank);
}


/**
 * Set this item's location.
 * 
 * @param xCoord the column coordinate.
 * @param yCoord the row coordinate.
 */
public void setLocation(double xCoord, double yCoord) {
    this.xCoord = xCoord;
    this.yCoord = yCoord;
}

public double getXCoord() {
    return xCoord;
}

public double getYCoord() {
    return yCoord;
}

public double getLength() {
    return length;
}

public void setLength(double length) throws ItemException{
    if(length<=0) {
        throw new ItemException("MSG_ERR_LENGTH_VALUE");
    }
    this.length = length;
}

public double getHeight() {
    return height;
}

public void setHeight(double height) throws ItemException{
    if(height<=0) {
        throw new ItemException("MSG_ERR_HEIGHT_VALUE");
    }
    this.height = height;
}

public void setSpriteImage(String spriteImage) {

    this.spriteImage = spriteImage;
}

public String getSpriteImage() {        
    return spriteImage;
}

public String getId() {
    return id;
}

protected void setId(String id) {
    this.id = id;
}

public Tank getTank() {
    return tank;
}

public void setTank(Tank tank){
    if(tank!=null) {
        if(!tank.getItems().contains(this)) {
                tank.getItems().add(this);
        }
    }

    if(this.tank!=null) {
        try{
            this.tank.removeItem(this);
        }catch(Exception e) {
            //removeItem: El item no existe ya en el tanque
        }
    }

    this.tank = tank;
}


@Override
public String toString() {
    StringBuilder str = new StringBuilder("(" + getXCoord() +",  "+ getYCoord() +") ");

    str.append(getId() + " ");
    str.append(getLength() + " ");
    str.append(getHeight() + " ");
    str.append((getTank()!=null)?getTank().getName():"No tank");
    return str.toString();
}
}

我的问题是我必须实现两个类,其中一个是从Items继承的,他们问我:这个类只有一个构造函数,它将与参数。这些的顺序为:xCoord,yCoord,长度,高度,能量和坦克。 spriteImage的值将始终为相同:“ ./ images / food / seed.png”我将其实现如下

public class Food extends Item {

double speed=1;
boolean eaten;
int energy;


protected Food(double xCoord, double yCoord, String spriteImage,  double length, double height,int energy, Tank tank)
        throws Exception {
    super(xCoord, yCoord, spriteImage, length, height, tank);   
    setSpeed(speed);
    setEnergy(energy);
    setSpriteImage("./images/food/seed.png");
}

另一个类是相同的,他们问我这个类将只有一个构造函数,并且将参数的顺序为:xCoord,yCoord,长度,高度和水箱。 spriteImage的值将始终为相同:“ ./ images / submarine / submarine.png”

public class SubmarineToys extends Item{


double speed=1;
boolean facingRight=true;
double thresholdReverse=0.0003;

protected SubmarineToys(double xCoord, double yCoord, String spriteImage, double length, double height, Tank tank)
        throws ItemException {
    super(xCoord, yCoord, spriteImage, length, height, tank);
    setSpriteImage("./images/submarine/submarine.png");     
}

我的问题是,我无法在两个类中都要求我的构造函数仅具有告诉我的参数。

构造函数,取决于超类,总是在Super()中为我创建Item的参数,但是他们要求我仅提供他们要求的参数,这意味着从构造函数中删除“ spriteImage”超类的。

某种方式?

项目类别不是抽象的吗?

java constructor abstract-class extends
1个回答
0
投票

您可以简单地从儿童的ctor中省略spriteImage。结果应该是这样的:

public class Food extends Item {
   private static String foodSpriteImage = "./images/food/seed.png";
   private double speed=1;
   private boolean eaten;
   private int energy;

   protected Food(double xCoord, 
                  double yCoord, 
                  double length, 
                  double height,
                  int energy, 
                  Tank tank)
        throws Exception {
       super(xCoord, yCoord, spriteImage, length, height, tank);   
       setEnergy(energy);
   }
}
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