我写了一个客户端client.cpp和一个服务器server.cpp,它们编译得很好。但我不知道如何将client.cpp连接到localhost中的server.cpp
我用Boost.Asio编写代码,它们编译得很好,但我不知道如何进行网络设置,以便server.cpp始终等待特定端口上的新连接。
我想将客户端代码连接到特定端口上的服务器并从server.cpp中获取信息,但我不知道网络设置。
我的操作系统是Windows 10
客户端.cpp:
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <boost/asio.hpp>
using boost::asio::ip::tcp;
enum { max_length = 1024 };
int main(int argc, char* argv[]){
try {
if (argc != 3){
std::cerr << "Usage: blocking_tcp_echo_client <host> <port>\n";
return 1;
}
boost::asio::io_context io_context;
tcp::resolver resolver(io_context);
tcp::resolver::results_type endpoints =
resolver.resolve(tcp::v4(), argv[1], argv[2]);
tcp::socket s(io_context);
boost::asio::connect(s, endpoints);
using namespace std; // For strlen.
std::cout << "Enter message: ";
char request[max_length];
std::cin.getline(request, max_length);
size_t request_length = strlen(request);
boost::asio::write(s, boost::asio::buffer(request, request_length));
char reply[max_length];
size_t reply_length = boost::asio::read(s,
boost::asio::buffer(reply, request_length));
std::cout << "Reply is: ";
std::cout.write(reply, reply_length);
std::cout << "\n";
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
服务器.cpp
#include <cstdlib>
#include <iostream>
#include <boost/bind/bind.hpp>
#include <boost/smart_ptr.hpp>
#include <boost/asio.hpp>
#include <boost/thread/thread.hpp>
using boost::asio::ip::tcp;
const int max_length = 1024;
typedef boost::shared_ptr<tcp::socket> socket_ptr;
void session(socket_ptr sock){
try{
for (;;){
char data[max_length];
boost::system::error_code error;
size_t length = sock->read_some(boost::asio::buffer(data), error);
if (error == boost::asio::error::eof)
break; // Connection closed cleanly by peer.
else if (error)
throw boost::system::system_error(error); // Some other error.
boost::asio::write(*sock, boost::asio::buffer(data, length));
}
}
catch (std::exception& e){
std::cerr << "Exception in thread: " << e.what() << "\n";
}
}
void server(boost::asio::io_context& io_context, unsigned short port)
{
tcp::acceptor a(io_context, tcp::endpoint(tcp::v4(), port));
for (;;){
socket_ptr sock(new tcp::socket(io_context));
a.accept(*sock);
boost::thread t(boost::bind(session, sock));
}
}
int main(int argc, char* argv[])
{
try{
if (argc != 2){
std::cerr << "Usage: blocking_tcp_echo_server <port>\n";
return 1;
}
boost::asio::io_context io_context;
using namespace std; // For atoi.
server(io_context, atoi(argv[1]));
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
环回网络上的本地主机始终为 127.0.0.1。
没有“设置”。例如。
tcp::endpoint{{}, port}
在一个简单的程序中:
void run_server(uint16_t port, unsigned max_connections) {
tcp::acceptor acc(ioc, {{}, port});
while (max_connections--) {
out() << "Server accepting new connection" << std::endl;
std::thread(
[](tcp::iostream s) {
out() << "Server accepted new connection from " << s.socket().remote_endpoint() << std::endl;
if (std::string line; getline(s, line)) {
reverse(begin(line), end(line));
s << "Echo reversed: " << line << std::endl;
}
},
tcp::iostream(acc.accept()))
.detach();
}
}
void run_client(uint16_t port, std::string msg) {
tcp::iostream s(tcp::endpoint{{}, port});
s << msg << std::endl;
out() << "Client received: " << s.rdbuf() << std::endl;
}
int main() {
using namespace std::chrono_literals;
std::thread server(run_server, 7878, 2);
std::this_thread::sleep_for(1s);
run_client(7878, "Hello world");
std::this_thread::sleep_for(500ms);
run_client(7878, "Bye world");
server.join();
}
打印
Server accepting new connection
Server accepting new connection
Server accepted new connection from 127.0.0.1:36068
Client received: Echo reversed: dlrow olleH
Server accepted new connection from 127.0.0.1:36074
Client received: Echo reversed: dlrow eyB
约1.5秒