使用XCTest在Xcode中测试计时器

问题描述 投票:3回答:3

我有一个不需要每隔10秒调用一次的函数。每次调用该功能时,我都会将定时器重置为10秒。

class MyClass {
  var timer:Timer?

  func resetTimer() {
    self.timer?.invalidate()
    self.timer = Timer.scheduledTimer(withTimeInterval: 10.0, repeats: false) {
      (timer) -> Void in
      self.performAction()        
    }
  }

  func performAction() {
    // perform action, then
    self.resetTimer()
  }
}

我想测试调用performAction()手动将计时器重置为10秒,但我似乎找不到任何好办法。存根resetTimer()感觉就像测试不会真正告诉我足够的功能。我错过了什么吗?

XCTest:

func testTimerResets() {
  let myObject = MyClass()
  myObject.resetTimer()
  myObject.performAction()

  // Test that my timer has been reset.
}

谢谢!

swift xcode timer xctest
3个回答
2
投票

如果你想等待定时器触发,你仍然需要使用期望(或Xcode 9的新异步测试API)。

问题是你究竟要测试的是什么。你可能不想只是测试定时器被触发,而是你想测试定时器的处理程序实际上在做什么。 (据推测,你有一个计时器,以便执行一些有意义的事情,这就是我们应该测试的东西。)

WWDC 2017视频Engineering for Testability提供了一个很好的框架,可以考虑如何为单元测试设计代码,这需要:

  • 控制输入​​;
  • 对产出的可见度;和
  • 没有隐藏的状态。

那么,您的测试的输入是什么?而且,更重要的是,产出是什么。您想在单元测试中测试哪些断言?

该视频还展示了一些实际示例,说明如何通过明智地使用以下内容来重构代码以实现此结构:

  • 协议和参数化;和
  • 分离逻辑和效果。

在不知道计时器实际在做什么的情况下,很难进一步建议。也许你可以编辑你的问题并澄清。


1
投票

首先,我会说当你没有任何名为refreshTimer的成员时,我不知道你的对象是如何工作的。

class MyClass {
    private var timer:Timer?
    public var  starting:Int = -1 // to keep track of starting time of execution
    public var  ending:Int   = -1 // to keep track of ending time 


    init() {}

    func invoke() {
       // timer would be executed every 10s 
        timer = Timer.scheduledTimer(timeInterval: 10.0, target: self, selector: #selector(performAction), userInfo: nil, repeats: true)
        starting = getSeconds()
        print("time init:: \(starting) second")

    }

    @objc func performAction() {
        print("performing action ... ")
        /*
         say that the starting time was 55s, after 10s, we would get 05 seconds, which is correct. However for testing purpose if we get a number from 1 to 9 we'll add 60s. This analogy works because ending depends on starting time  
        */
        ending = (1...9).contains(getSeconds()) ? getSeconds() + 60 : getSeconds()
        print("time end:: \(ending) seconds")
        resetTimer()
    }

    private func resetTimer() {
        print("timer is been reseted")
        timer?.invalidate()
        invoke()
    }

    private func getSeconds()-> Int {
        let seconds = Calendar.current.component(.second, from: Date())
        return seconds 
    }

    public func fullStop() {
        print("Full Stop here")
        timer?.invalidate()
    }
}

测试(评论中的解释)

let testObj = MyClass()
    // at init both starting && ending should be -1
    XCTAssertEqual(testObj.starting, -1)
    XCTAssertEqual(testObj.ending, -1)

    testObj.invoke()
    // after invoking, the first member to be changed is starting
    let startTime = testObj.starting
    XCTAssertNotEqual(startTime, -1)
    /*
    - at first run, ending is still -1 
    - let's for wait 10 seconds 
    - you should use async  method, XCTWaiter and expectation here 
    - this is just to give you a perspective or way of structuring your solution
   */
    DispatchQueue.main.asyncAfter(deadline: .now() + 10 ) {
        let startTimeCopy = startTime
        let endingTime = testObj.ending
        XCTAssertNotEqual(endingTime, -1)
        // take the difference between start and end
        let diff = endingTime - startTime
        print("diff \(diff)")
        // no matter the time, diff should be 10
        XCTAssertEqual(diff, 10)

        testObj.fullStop()
    }

这不是最好的方法,但它给你的观点或流程你应该如何实现这一点:)


0
投票

我最终存储了原始Timer的fireDate,然后检查是否在执行操作后将新fireDate设置为比原始fireDate更晚的时间。

func testTimerResets() {
  let myObject = MyClass()
  myObject.resetTimer()
  let oldFireDate = myObject.timer!.fireDate
  myObject.performAction()

  // If timer did not reset, these will be equal
  XCTAssertGreaterThan(myObject.timer!.fireDate, oldFireDate)
}
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