再次需要您的帮助。
我正在构建WPF应用,其中我有一个页面的ParentView模型,其中包含树视图。该treeview绑定到treeviewViewModel,后者是ParentViewmodel的“女儿”。
现在,我的女儿(treeviewViewModel)捕获了一个单击事件(使用中继命令),该事件告诉她单击了哪个节点。我在ParentViewmodel中需要此信息。我该如何转移呢?
public class ParentViewmodel : BaseViewModel //BaseViewModel extends this class with INotifyPropertyChanged
{
private treeviewViewModel _treeData;
public ItemViewModel selectedNode;
public ParentViewmodel()
{
LoadTree();
}
private LoadTree()
{
ItemModel RootItem = dataprovider.Items.GetItems();
_treeData = new treeviewViewModel(RootItem);
}
}
public class treeviewViewModel
{
public RelayCommand TreeNodeSelected { get; private set; }
readonly ReadOnlyCollection<ItemViewModel> _rootNodes;
readonly ItemViewModel _rootItem;
public treeviewViewModel(ItemModel rootItem)
{
_rootItem = new ItemViewModel(rootItem);
_rootNodes = new ReadOnlyCollection<ItemViewModel>(
new ItemViewModel[]
{
_rootItem
});
TreeNodeSelected = new RelayCommand(ExecuteTreeNodeSelected, canExecuteMethod);
}
private bool canExecuteMethod(object parameter)
{
return true;
}
private void ExecuteTreeNodeSelected(object parameter)
{
ItemViewModel selectedNode = (ItemViewModel)parameter;
Console.WriteLine("Found this node: " + selectedNode.Name);
//here I have to transfer the selected node to the selectedNode-parameter of the ParentViewmodel
return;
}
}
那么如何将所选节点转移到父节点?
这是ViewModel基类,我用于将层次结构数据显示在TreeView控件中。
/// <summary>
/// A base class for items that can be displayed in a TreeView or other hierarchical display
/// </summary>
public class perTreeViewItemViewModelBase : perViewModelBase
{
// a dummy item used in lazy loading mode, ensuring that each node has at least one child so that the expand button is shown
private static perTreeViewItemViewModelBase LazyLoadingChildIndicator { get; }
= new perTreeViewItemViewModelBase { Caption = "Loading Data ..." };
private bool InLazyLoadingMode { get; set; }
private bool LazyLoadTriggered { get; set; }
private bool LazyLoadCompleted { get; set; }
private bool RequiresLazyLoad => InLazyLoadingMode && !LazyLoadTriggered;
// Has Children been overridden (e.g. to point at some private internal collection)
private bool LazyLoadChildrenOverridden => InLazyLoadingMode && !Equals(LazyLoadChildren, _childrenList);
private readonly perObservableCollection<perTreeViewItemViewModelBase> _childrenList
= new perObservableCollection<perTreeViewItemViewModelBase>();
/// <summary>
/// LazyLoadingChildIndicator ensures a visible expansion toggle button in lazy loading mode
/// </summary>
protected void SetLazyLoadingMode()
{
ClearChildren();
_childrenList.Add(LazyLoadingChildIndicator);
IsExpanded = false;
InLazyLoadingMode = true;
LazyLoadTriggered = false;
LazyLoadCompleted = false;
}
private string _caption;
public string Caption
{
get => _caption;
set => Set(nameof(Caption), ref _caption, value);
}
public void ClearChildren()
{
_childrenList.Clear();
}
/// <summary>
/// Add a new child item to this TreeView item
/// </summary>
/// <param name="child"></param>
public void AddChild(perTreeViewItemViewModelBase child)
{
if (LazyLoadChildrenOverridden)
throw new InvalidOperationException("Don't call AddChild for an item with LazyLoad mode set & LazyLoadChildren has been overridden");
if (_childrenList.Any() && _childrenList.First() == LazyLoadingChildIndicator)
_childrenList.Clear();
_childrenList.Add(child);
SetChildPropertiesFromParent(child);
}
protected void SetChildPropertiesFromParent(perTreeViewItemViewModelBase child)
{
child.Parent = this;
// if this node is checked then all new children added are set checked
if (IsChecked.GetValueOrDefault())
child.SetIsCheckedIncludingChildren(true);
ReCalculateNodeCheckState();
}
protected void ReCalculateNodeCheckState()
{
var item = this;
while (item != null)
{
if (item.Children.Any() && !Equals(item.Children.FirstOrDefault(), LazyLoadingChildIndicator))
{
var hasIndeterminateChild = item.Children.Any(c => c.IsEnabled && !c.IsChecked.HasValue);
if (hasIndeterminateChild)
item.SetIsCheckedThisItemOnly(null);
else
{
var hasSelectedChild = item.Children.Any(c => c.IsEnabled && c.IsChecked.GetValueOrDefault());
var hasUnselectedChild = item.Children.Any(c => c.IsEnabled && !c.IsChecked.GetValueOrDefault());
if (hasUnselectedChild && hasSelectedChild)
item.SetIsCheckedThisItemOnly(null);
else
item.SetIsCheckedThisItemOnly(hasSelectedChild);
}
}
item = item.Parent;
}
}
private void SetIsCheckedIncludingChildren(bool? value)
{
if (IsEnabled)
{
_isChecked = value;
RaisePropertyChanged(nameof(IsChecked));
foreach (var child in Children)
if (child.IsEnabled)
child.SetIsCheckedIncludingChildren(value);
}
}
private void SetIsCheckedThisItemOnly(bool? value)
{
_isChecked = value;
RaisePropertyChanged(nameof(IsChecked));
}
/// <summary>
/// Add multiple children to this TreeView item
/// </summary>
/// <param name="children"></param>
public void AddChildren(IEnumerable<perTreeViewItemViewModelBase> children)
{
foreach (var child in children)
AddChild(child);
}
/// <summary>
/// Remove a child item from this TreeView item
/// </summary>
public void RemoveChild(perTreeViewItemViewModelBase child)
{
_childrenList.Remove(child);
child.Parent = null;
ReCalculateNodeCheckState();
}
public perTreeViewItemViewModelBase Parent { get; private set; }
private bool? _isChecked = false;
public bool? IsChecked
{
get => _isChecked;
set
{
if (Set(nameof(IsChecked), ref _isChecked, value))
{
foreach (var child in Children)
if (child.IsEnabled)
child.SetIsCheckedIncludingChildren(value);
Parent?.ReCalculateNodeCheckState();
}
}
}
private bool _isExpanded;
public bool IsExpanded
{
get => _isExpanded;
set
{
if (Set(nameof(IsExpanded), ref _isExpanded, value) && value && RequiresLazyLoad)
TriggerLazyLoading();
}
}
private bool _isEnabled = true;
public bool IsEnabled
{
get => _isEnabled;
set => Set(nameof(IsEnabled), ref _isEnabled, value);
}
public void TriggerLazyLoading()
{
var unused = DoLazyLoadAsync();
}
private async Task DoLazyLoadAsync()
{
if (LazyLoadTriggered)
return;
LazyLoadTriggered = true;
var lazyChildrenResult = await LazyLoadFetchChildren()
.EvaluateFunctionAsync()
.ConfigureAwait(false);
LazyLoadCompleted = true;
if (lazyChildrenResult.IsCompletedOk)
{
var lazyChildren = lazyChildrenResult.Data;
foreach (var child in lazyChildren)
SetChildPropertiesFromParent(child);
// If LazyLoadChildren has been overridden then just refresh the check state (using the new children)
// and update the check state (in case any of the new children is already set as checked)
if (LazyLoadChildrenOverridden)
ReCalculateNodeCheckState();
else
AddChildren(lazyChildren); // otherwise add the new children to the base collection.
}
RefreshChildren();
}
/// <summary>
/// Get the children for this node, in Lazy-Loading Mode
/// </summary>
/// <returns></returns>
protected virtual Task<perTreeViewItemViewModelBase[]> LazyLoadFetchChildren()
{
return Task.FromResult(new perTreeViewItemViewModelBase[0]);
}
/// <summary>
/// Update the Children property
/// </summary>
public void RefreshChildren()
{
RaisePropertyChanged(nameof(Children));
}
/// <summary>
/// In LazyLoading Mode, the Children property can be set to something other than
/// the base _childrenList collection - e.g as the union ot two internal collections
/// </summary>
public IEnumerable<perTreeViewItemViewModelBase> Children => LazyLoadCompleted
? LazyLoadChildren
: _childrenList;
/// <summary>
/// How are the children held when in lazy loading mode.
/// </summary>
/// <remarks>
/// Override this as required in descendent classes - e.g. if Children is formed from a union
/// of multiple internal child item collections (of different types) which are populated in LazyLoadFetchChildren()
/// </remarks>
protected virtual IEnumerable<perTreeViewItemViewModelBase> LazyLoadChildren => _childrenList;
private bool _isSelected;
public bool IsSelected
{
get => _isSelected;
set
{
// if unselecting we don't care about anything else other than simply updating the property
if (!value)
{
Set(nameof(IsSelected), ref _isSelected, false);
return;
}
// Build a priority queue of operations
//
// All operations relating to tree item expansion are added with priority = DispatcherPriority.ContextIdle, so that they are
// sorted before any operations relating to selection (which have priority = DispatcherPriority.ApplicationIdle).
// This ensures that the visual container for all items are created before any selection operation is carried out.
//
// First expand all ancestors of the selected item - those closest to the root first
//
// Expanding a node will scroll as many of its children as possible into view - see perTreeViewItemHelper, but these scrolling
// operations will be added to the queue after all of the parent expansions.
var ancestorsToExpand = new Stack<perTreeViewItemViewModelBase>();
var parent = Parent;
while (parent != null)
{
if (!parent.IsExpanded)
ancestorsToExpand.Push(parent);
parent = parent.Parent;
}
while (ancestorsToExpand.Any())
{
var parentToExpand = ancestorsToExpand.Pop();
perDispatcherHelper.AddToQueue(() => parentToExpand.IsExpanded = true, DispatcherPriority.ContextIdle);
}
// Set the item's selected state - use DispatcherPriority.ApplicationIdle so this operation is executed after all
// expansion operations, no matter when they were added to the queue.
//
// Selecting a node will also scroll it into view - see perTreeViewItemHelper
perDispatcherHelper.AddToQueue(() => Set(nameof(IsSelected), ref _isSelected, true), DispatcherPriority.ApplicationIdle);
// note that by rule, a TreeView can only have one selected item, but this is handled automatically by
// the control - we aren't required to manually unselect the previously selected item.
// execute all of the queued operations in descending DispatcherPriority order (expansion before selection)
var unused = perDispatcherHelper.ProcessQueueAsync();
}
}
public override string ToString()
{
return Caption;
}
/// <summary>
/// What's the total number of child nodes beneath this one
/// </summary>
public int ChildCount => Children.Count() + Children.Sum(c => c.ChildCount);
}
除其他功能外,它还包含一个Parent属性,因此数据结构中的每个项目都知道其直接祖先。
而不是使用事件处理被单击的项目,而是创建了一种行为,将可绑定的选定项目属性添加到TreeView。这样就可以检测到鼠标直接单击以外的其他方式(例如用户按下箭头键)的选择更改。
public class perTreeViewHelper : Behavior<TreeView>
{
public object BoundSelectedItem
{
get => GetValue(BoundSelectedItemProperty);
set => SetValue(BoundSelectedItemProperty, value);
}
public static readonly DependencyProperty BoundSelectedItemProperty =
DependencyProperty.Register("BoundSelectedItem",
typeof(object),
typeof(perTreeViewHelper),
new FrameworkPropertyMetadata(null,
FrameworkPropertyMetadataOptions.BindsTwoWayByDefault,
OnBoundSelectedItemChanged));
private static void OnBoundSelectedItemChanged(DependencyObject obj, DependencyPropertyChangedEventArgs args)
{
if (args.NewValue is perTreeViewItemViewModelBase item)
item.IsSelected = true;
}
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.SelectedItemChanged += OnTreeViewSelectedItemChanged;
}
protected override void OnDetaching()
{
AssociatedObject.SelectedItemChanged -= OnTreeViewSelectedItemChanged;
base.OnDetaching();
}
private void OnTreeViewSelectedItemChanged(object obj, RoutedPropertyChangedEventArgs<object> args)
{
BoundSelectedItem = args.NewValue;
}
}
关于我的blog post的更多详细信息