import 'package:flutter/material.dart';
import 'package:flutter_tts/flutter_tts.dart';
import 'package:flutter_dropdown/flutter_dropdown.dart';
class Language {
final String code;
final String name;
Language({required this.code, required this.name});
}
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Text-to-Speech Example',
home: TextToSpeechScreen(),
);
}
}
class TextToSpeechScreen extends StatefulWidget {
@override
_TextToSpeechScreenState createState() => _TextToSpeechScreenState();
}
class _TextToSpeechScreenState extends State<TextToSpeechScreen> {
final FlutterTts flutterTts = FlutterTts();
Language selectedLanguage = Language(code: 'en-US', name: 'English (United States)'); // Default language is English
TextEditingController textEditingController = TextEditingController();
// Define a list of languages
List<Language> languages = [
Language(code: 'en-US', name: 'English (United States)'),
Language(code: 'es-ES', name: 'Spanish (Spain)'),
Language(code: 'fr-FR', name: 'French (France)'),
Language(code: 'de-DE', name: 'German (Germany)'),
// Add more languages as needed
];
// Function to speak the entered text
Future<void> speakText() async {
await flutterTts.setLanguage(selectedLanguage.code);
await flutterTts.setPitch(1.0); // Adjust the pitch if needed
await flutterTts.speak(textEditingController.text);
}
@override
void dispose() {
textEditingController.dispose();
flutterTts.stop();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Text-to-Speech Example'),
),
body: Center(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
// Language selection dropdown
DropDown<Language>(
items: languages,
hint: Text('Select Language'),
onChanged: (Language? value) {
setState(() {
selectedLanguage = value!;
});
},
value: selectedLanguage,
// Customize how the dropdown items are displayed
itemAsString: (Language item) => item.name,
),
SizedBox(height: 20.0),
// Text input field
TextField(
controller: textEditingController,
decoration: InputDecoration(
hintText: 'Enter text to speak',
border: OutlineInputBorder(),
),
),
SizedBox(height: 20.0),
// Speak button
ElevatedButton(
onPressed: speakText,
child: Text('Speak Text'),
),
],
),
),
),
);
}
}
我这里有问题
DropDown<Language>(
items: languages,
hint: Text('Select Language'),
onChanged: (Language? value) {
setState(() {
selectedLanguage = value!;
});
},
value: selectedLanguage,
// Customize how the dropdown items are displayed
itemAsString: (Language item) => item.name,
),
特别是在本节值中,itemAsString ?
value: selectedLanguage,
itemAsString: (Language item) => item.name,
我收到此错误?
未定义命名参数“value”。 尝试将名称更正为现有命名参数的名称,或使用名称“value”定义命名参数
未定义命名参数“itemAsString”。 尝试将名称更正为现有命名参数的名称,或使用名称“itemAsString”定义命名参数
您遇到的错误“未定义命名参数‘值’”是因为您使用的
DropDown
小部件在其 value
回调中没有名为 onChanged
的命名参数。相反,它使用 selectedValue
设置最初选择的值,并使用 onChanged
定义选择项目时的回调。
要解决此问题,您应该按如下方式更新代码:
在您的
DropDown
小部件中替换此行:
onChanged: (Language? value) {
与:
onChanged: (Language? selectedLanguage) {
因此,您的
DropDown
小部件代码应如下所示:
DropDown<Language>(
items: languages,
hint: Text('Select Language'),
onChanged: (Language? selectedLanguage) {
setState(() {
this.selectedLanguage = selectedLanguage!;
});
},
selectedValue: selectedLanguage,
displayItem: (Language item) => item.name,
)
通过进行此更改,您将使用
selectedLanguage
变量作为选定值,这与您在 selectedValue
小部件中设置的 DropDown
属性一致。