我有一个node_modules
文件夹,它位于public
文件夹中,它包含很多文件导致我的localhost:9000继续加载数小时我想在播放框架中忽略这个文件夹根据这个问题Include/Exclude asset folder/directory in sbt/play-framework
我遵循了以下步骤:build.sbt
mappings in (Compile, packageBin) ~= { _.filterNot { case (_, name) =>
name.startsWith("public\\node_modules")
}}
import play.sbt.PlayImport.PlayKeys.playRunHooks
lazy val gulpDirectory = baseDirectory {
_ / "admin-panel"//what should i write here?
}
excludeFilter := HiddenFileFilter -- ".tmp"
unmanagedResourceDirectories in Assets <+= gulpDirectory { _ / "dist"}
unmanagedResourceDirectories in Assets <+= gulpDirectory { _ / ".tmp"}
unmanagedResourceDirectories in Assets <+= gulpDirectory { _ / "bower_components"}
//this is for development environment
unmanagedResourceDirectories in Assets <+= gulpDirectory { _ / "src" / "app"}
playRunHooks <+= gulpDirectory.map(path => Gulp(path))
和项目/ Gulp.scala
import play.sbt.PlayRunHook
import sbt._
import java.net.InetSocketAddress
object Gulp {
def apply(base: File): PlayRunHook = {
object GulpProcess extends PlayRunHook {
val gulpFile = "gulpfile.js"
var process: Option[Process] = None
override def beforeStarted(): Unit = {
if (isWindows) {
Process("cmd /c gulp build", base).run
} else {
Process("gulp build", base).run
}
}
override def afterStarted(addr: InetSocketAddress): Unit = {
if (isWindows) {
Some(Process("cmd /c gulp serve", base).run)
} else {
Some(Process("gulp serve", base).run)
}
}
override def afterStopped(): Unit = {
process.map(p => p.destroy())
process = None
}
private def isWindows: Boolean = {
System.getProperty("os.name").startsWith("Windows")
}
}
GulpProcess
}
}
我有两个问题首先是node_modules
位于home/user/git/testproject/public/node_module
我应该写什么代替admin-panel
build.sbt
我试着写public
import play.sbt.PlayImport.PlayKeys.playRunHooks
lazy val gulpDirectory = baseDirectory {
_ / "public"
}
但我得到了这个例外
java.io.IOException: Cannot run program "gulp" (in directory "home/user/git/testproject/public"): error=2, No such file or directory
at java.lang.ProcessBuilder.start(ProcessBuilder.java:1048)
Caused by: java.io.IOException: error=2, No such file or directory
at java.lang.UNIXProcess.forkAndExec(Native Method)
at java.lang.UNIXProcess.<init>(UNIXProcess.java:247)
at java.lang.ProcessImpl.start(ProcessImpl.java:134)
at java.lang.ProcessBuilder.start(ProcessBuilder.java:1029)
[trace] Stack trace suppressed: run last testproject/compile:run for the full output.
[error] (arteciate/compile:run) java.io.IOException: Cannot run program "gulp" (in directory "/home/user/git/testproject/public"): error=2, No such file or directory
[error] Total time: 2 s, completed Aug 4, 2017 7:44:14 PM
第二,如果有另一种方法忽略node_modules
文件夹,请帮助,因为我无法debug
,test
,run
我的项目。我正在使用play 2.4
编辑我正在使用播放2.4我的播放应用程序工作正常然后我需要在安装这些组件后安装一些UI组件,如graunt
bower
ruby
compass
当我执行激活器运行reload
clean
compile
并命中localhost:9000它需要将近一个小时或更长时间加载页面
由于node_modules
文件夹仅包含Node.js
不需要扫描和编译的sbt
模块,因此您可以在build.sbt
中完全排除该文件夹
excludeFilter := {
val public = (baseDirectory.value / "public" / "node_modules").getCanonicalPath
new SimpleFileFilter(_.getCanonicalPath startsWith public)
}
要编译应用程序的Node.js
前端部分,必须使用专用的gulp build
命令,而不是使用Gulp.scala
类。
$ cd /home/user/git/testproject/public/
/home/user/git/testproject/public$ gulp build
如果仍然需要安装Node.js
中的某些node_modules
依赖项,则在运行gulp build
之前执行以下命令:
$ cd /home/user/git/testproject/public/
/home/user/git/testproject/public$ npm install
如果Node.js
中的某些node_modules
依赖项已过期,则在运行gulp build
之前执行以下命令:
$ cd /home/user/git/testproject/public/
/home/user/git/testproject/public$ npm update