pyautogui.keydown()没有在python的bind()函数中注册为事件吗?

问题描述 投票:1回答:1

我正在制作一个游戏,你可以使用tkinter库躲避坠落的物体。在我的代码中,我试图通过按下向下箭头键绑定canvas.move()函数,然后使用pyautogui按住键来使对象掉落。这是我的代码:

from tkinter import *
from random import randint
import pyautogui


class Window(Frame):
    def __init__(self, master=None):
        Frame.__init__(self, master)

        self.master = master
        self.initWindow()

    def initWindow(self):
        self.master.title('Dodger')
        self.pack(fill=BOTH, expand=1)
        self.master.geometry('600x800')
        self.master.config(bg='black')

        menu = Menu(self.master)
        self.master.config(menu=menu)

        def clientExit():
            exit()

        file = Menu(menu)
        file.add_command(label='Exit', command=clientExit)
        file.add_command(label='Start', command=self.game)

        menu.add_cascade(label='File', menu=file)

    def game(self):
        canvas = Canvas(self.master, width='600', height='800', borderwidth='0', highlightthickness='0')
        canvas.pack()
        canvas.create_rectangle(0, 0, 600, 800, fill='black', outline='black')

        character = canvas.create_rectangle(270, 730, 330, 760, fill='magenta', outline='cyan', width='2')

        def left(event):
            cord = canvas.coords(character)
            if not cord[0] <= 5:
                canvas.move(character, -10, 0)

        def right(event):
            cord = canvas.coords(character)
            if not cord[2] >= 595:
                canvas.move(character, 10, 0)

        self.master.bind('<Left>', left)
        self.master.bind('<Right>', right)

        class variables:
            sizeMin = 10
            sizeMax = 80

            y = 10
            minX = 5
            maxX = 545

        def createShape():
            size = randint(variables.sizeMin, variables.sizeMax)

            x = randint(variables.minX, variables.maxX)
            topLeft = [x, variables.y]
            bottomRight = [x + size, variables.y + size]

            shape = canvas.create_rectangle(topLeft[0], topLeft[1], bottomRight[0], bottomRight[1],
                                            fill='red', outline='red')
            return shape

        def moveShape(event):
            cord = canvas.coords(x)
            if cord[1] != 800:
                canvas.move(x, 0, 10)

        x = createShape()

        self.master.bind('<Down>', moveShape)
        pyautogui.keyDown('down')


root = Tk()
app = Window(root)
app.mainloop()

如您所见,在课程的底部,我将向下箭头键绑定并向下移动形状。然而,pyautogui不起作用;除非我手动按向下箭头键,否则对象不会向下移动。我忘记了什么或pyautoguibind()不兼容?我知道有更有效的方法可以将对象向下移动,但是对于我尝试过的所有方法,都没有显示对象沿着屏幕向下的实际移动;它们只是显示在另一个位置重新创建的对象。请让我知道如何解决这个问题。

python tkinter pyautogui
1个回答
0
投票

我不打扰它。也许它错过了_all参数。尝试简单地将canvas.move()函数绑定到canvas.bind_all()

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