我可以在屏幕上移动pygame游戏窗口吗(pygame)

问题描述 投票:0回答:4

在我正在制作的游戏中,我试图在屏幕上移动窗口以进行迷你游戏(不要问),并且我已经尝试了我看到的自己的线程,但只发现了 1

x = 100
y = 0
import os
os.environ['SDL_VIDEO_WINDOW_POS'] = "%d,%d" % (x,y)

import pygame
pygame.init()
screen = pygame.display.set_mode((100,100))

# wait for a while to show the window.
import time
time.sleep(2)

但它不起作用 (请记住,我的经验并不丰富,目前将编码作为一种爱好)

python pygame window movewindow
4个回答
3
投票

查看下面的代码。我结合了两个不同的答案,但如果不使用 Tkinter,这似乎会非常困难。值得庆幸的是,我认为 Tkinter 不会过多妨碍您的应用程序(似乎在这里工作很容易)。

# Moving a pygame window with Tkinter.
# Used code from:
#    https://stackoverflow.com/questions/8584272/using-pygame-features-in-tkinter
#    https://stackoverflow.com/questions/31797063/how-to-move-the-entire-window-to-a-place-on-the-screen-tkinter-python3

import tkinter as tk
import os, random

w, h = 400, 500

# Tkinter Stuffs
root = tk.Tk()
embed = tk.Frame(root, width=w, height=h)
embed.pack()

os.environ['SDL_WINDOWID'] = str(embed.winfo_id())
os.environ['SDL_VIDEODRIVER'] = 'windib' # This was needed to work on my windows machine.

root.update()

# Pygame Stuffs
import pygame
pygame.display.init()
screen = pygame.display.set_mode((w, h))

# This just gets the size of your screen (assuming the screen isn't affected by display scaling).
screen_full_size = pygame.display.list_modes()[0]

# Basic Pygame loop
done = False
while not done:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            done = True

        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_ESCAPE:
                done = True

            if event.key == pygame.K_SPACE:
                # Press space to move the window to a random location.
                r_w = random.randint(0, screen_full_size[0])
                r_h = random.randint(0, screen_full_size[1])
                root.geometry("+"+str(r_w)+"+"+str(r_h))

    # Set to green just so we know when it is finished loading.
    screen.fill((0, 220, 0))

    pygame.display.flip()

    root.update()

pygame.quit()
root.destroy()

3
投票

我找到了一种不使用

tkinter
的方法。

如果调整显示大小,它将跳转到

os.environ['SDL_VIDEO_WINDOW_POS']
的位置。

x=100
y=0
import os
os.environ['SDL_VIDEO_WINDOW_POS'] = '%d,%d' % (x,y)

#create a display
import pygame
pygame.init()
screen=pygame.display.set_mode((100,100))

#wait before moving the display
import time
time.sleep(2)

#set where the display will move to
x=200
y=200
os.environ['SDL_VIDEO_WINDOW_POS']='%d,%d' %(x,y)

#resize the screen causing it to move to x y set by environ
pygame.display.set_mode((101,100))

#set the size back to normal
pygame.display.set_mode((100,100))

0
投票

解决办法在这里

import pygame, random
from pygame._sdl2 import Window

pygame.init()

# This will get the screen resolution, must be done before the 
# pygame.display.set_mode
display_info = pygame.display.Info()
window_size = (display_info.current_w, display_info.current_h)

surface = pygame.display.set_mode( (100, 200) )

window = Window.from_display_module()
window.position = (0,100) # Will place the window around the screen


inProgram = True
while inProgram:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            inProgram = False

        if event.type == pygame.KEYDOWN:

            if event.key == pygame.K_SPACE:
                # Move the window to a random screen position
                window.position = (random.randint(0, window_size[0]), 
                random.randint(30, window_size[1]))

    surface.fill((0, 100, 100))

    pygame.display.flip()

请记住,它仅适用于 pygame 2

希望对您有帮助!


0
投票
import pygame as pg
from pygame._sdl2 import Window

WIN_RES = [800, 600]

pg.init()

pg.display.set_mode(WIN_RES, flags=pg.OPENGL | pg.DOUBLEBUF)
ctx = mgl.create_context()

# Mover ventana a la posicion x=10, y=30
window = Window.from_display_module()
window.position = (10, 30)
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