Swift - 示例 - 如何使用AVAudioRecorder在录音前后播放哔哔声?

问题描述 投票:2回答:1

我想在iOS系统中用Swift实现类似Whatsapp的录音按钮,当用户按住按钮时,哔哔声表示开始,之后录音开始,当用户松开按钮时,录音停止,另一个哔哔声表示录音结束。

我试着用下面的代码实现了这个功能。

func startRecording(sender: UIDataButton?, callData: NSDictionary?) -> Bool {
    do {
        if (self.audioRecorder == nil) {

            AudioServicesPlayAlertSound(1110) // JBL_Begin

            self.audioSession = AVAudioSession.sharedInstance()
            try self.audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, withOptions: .MixWithOthers)
            try self.audioSession.setMode(AVAudioSessionModeVoiceChat)
            try self.audioSession.setActive(true)

            if (sender != nil) {
                dispatch_async(dispatch_get_main_queue(), { () -> Void in
                    sender!.setTitle("Recording...", forState: .Normal)
                })
            }

            try self.audioRecorder = AVDataAudioRecorder(URL: self.fileURL("\(CurrentTimestamp)_aud.mp4")!,
                settings: self.recordSettings)

            if (sender != nil) {
                self.audioRecorder.setRecorderSender(sender!)
            }
            if (callData != nil) {
                self.audioRecorder.setRecorderData(callData!)
            }

            self.audioRecorder.delegate = self

            if (self.audioRecorder.prepareToRecord()) {
                if (self.audioRecorder.record()) {
                    NSLog("audioRecorder started recording")
                    return true
                } else {
                    self.audioRecorder = nil
                    NSLog("audioRecorder not started")
                    return false
                }
            } else {
                NSLog("audioRecorder failed to prepare")
                return false
            }

        }
    } catch let error as NSError {
        print("Error \(error.debugDescription)")
        if (self.audioRecorder != nil) {
            self.audioRecorder.stop()
            self.audioRecorder = nil
        }
        return false
    }

    return false
}

func finishRecording(sender: UIDataButton?) -> AVDataAudioRecorder? {

    var recorder: AVDataAudioRecorder? = nil

    if self.audioRecorder != nil {

        self.audioRecorder.stop()
        NSLog("audioRecorder stopped recording")
        recorder = self.audioRecorder

        AudioServicesPlayAlertSound(1111) // JBL_End

        self.audioRecorder = nil

        do {
            try self.audioSession.setActive(false)
        } catch let error as NSError {
            print("Error - AudioSession setActive False failed -  \(error.debugDescription)")
        }


        if (sender != nil) {
            dispatch_async(dispatch_get_main_queue(), { () -> Void in
                sender!.setTitle("Push-to-Talk", forState: .Normal)
            })
        }
    }

但问题是,JBL_Begin的提示音从来没有播放过。

另外,当我在录音结束后尝试播放录音时,音频的音量非常小。这是我的代码。

func pressAudioControl(sender: UIButton!) {
    if audioPlayer.playing {
        audioPlayer.pause()
        self.imageView.image = UIImage(named: "MessagePlay")
    } else {
        do {
            self.audioSession = AVAudioSession.sharedInstance()
            try self.audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, withOptions: .DefaultToSpeaker)
            try self.audioSession.setActive(true)
            self.audioPlayer.volume = 1.0
            audioPlayer.play()
            self.imageView.image = UIImage(named: "MessagePause")

        } catch let error as NSError {
            print("audioPlayer error \(error.debugDescription)")
        }
    }
}

知道为什么会出现这个问题吗?

swift session audio record playback
1个回答
0
投票

这是由于你的AVAudioSession在试图播放系统声音时处于活动状态。你需要在完成的情况下播放你的系统声音,然后将其设置为true并开始录制。

AudioServicesPlaySystemSoundWithCompletion(SystemSoundID(1110)) {
    //Recording method here
}

在完成块里面,你将运行你的录音方法,包括。

try self.audioSession.setActive(true)

然后在播放你的结束系统声音之前 确保将其设置为false.

try self.audioSession.setActive(false)
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