Minecraft玩家在世界范围内加入活动

问题描述 投票:0回答:1

我是Java新手,如何处理当前玩家加入的世界?

package page.a0x77.kubecraft;

import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraftforge.client.ClientCommandHandler;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.event.entity.player.*;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;

@Mod(
        modid = Kubecraft.MOD_ID,
        name = Kubecraft.MOD_NAME,
        version = Kubecraft.VERSION
)
public class Kubecraft {

    @SubscribeEvent
    public void playerLoggedInEvent(EntityJoinWorldEvent event) {
//        ClientCommandHandler.instance.executeCommand(Minecraft.getMinecraft().player, "your command");
            System.out.println("TEST");
    }

}

我想在玩家加入的时候进行自动认证,在加入的时候发送消息给聊天者。

java minecraft forge minecraft-forge
1个回答
1
投票

你应该用。

@EventBusSubscriber
public static class Class {
  @SubscribeEvent
  public static void onEvent(EntityJoinWorldEvent event) {
      if ((event.getEntity() instanceof PlayerEntity)) {
        LogManager.getLogger().info("Joined!");
      }
  }
}

我想也许你需要玩家的实例才能让它工作。


0
投票
...

@Mod(
        modid = Kubecraft.MOD_ID,
        name = Kubecraft.MOD_NAME,
        version = Kubecraft.VERSION
)
public class Kubecraft {

 ...

        @SubscribeEvent
        public static void onEvent(EntityJoinWorldEvent event) {
            Timer timer = new Timer(3000, new ActionListener() {
                @Override
                public void actionPerformed(java.awt.event.ActionEvent e) {
                    if(!sent) Minecraft.getMinecraft().player.sendChatMessage("/setblock ~ ~ ~ grass");
                    sent = true;
                }
            });
            timer.setRepeats(false); // Only execute once
            if(!sent) {
                timer.start();
            }
        }
    }
...

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