虚幻引擎中的 LocalizationDashboard 错误

问题描述 投票:0回答:2

LocalizationDashboard 中,我按 收集文本编译翻译,它会给我一个错误和警告:

Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
Warning: In asset 'None', there is an enum property of type 'EDepthOfFieldMethod' with an invalid value of '('
Warning: Package '/Game/Levels/BigWallBottom' and '/Game/Levels/BigWall' have the same localization ID (764D6BBD47E8990F8B3974AF1C019ECF)
Please reset one of these (Asset Localization -> Reset Localization ID) to avoid conflicts
Warning: Package '/Game/Levels/BigWallTop' and '/Game/Levels/BigWall' have the same localization ID (764D6BBD47E8990F8B3974AF1C019ECF)
Please reset one of these (Asset Localization -> Reset Localization ID) to avoid conflicts

我不知道如何修复错误以及应该在哪里执行此操作:资产本地化 -> 重置本地化 ID

unreal-engine4
2个回答
1
投票

转到内容浏览器中提到的资产,右键单击 -> 资产本地化 -> 重置本地化 ID


0
投票

那对我没有任何作用。还是有同样的问题

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