我将其用于游戏抽奖:
using System.Drawing;
using System.Runtime.InteropServices;
...
[DllImport("user32.dll")]
private static extern IntPtr FindWindow(String sClassName, String sAppName);
....
IntPtr Hwnd = FindWindow("ClassName", "AppName");
Graphics g = Graphics.FromHwnd(Hwnd);
Pen myPen = new Pen(Color.Black, 4);
Point P1 = new Point(100, 400);
Point P2 = new Point(1300, 400);
g.DrawLine(myPen, P1, P2);
g.Dispose();
<< img src =“ https://image.soinside.com/eyJ1cmwiOiAiaHR0cHM6Ly9pLnN0YWNrLmltZ3VyLmNvbS9TV2Y0Ny5qcGcifQ==” alt =“在此处输入图像描述”>
<< img src =“ https://image.soinside.com/eyJ1cmwiOiAiaHR0cHM6Ly9pLnN0YWNrLmltZ3VyLmNvbS80cGVxSS5qcGcifQ==” alt =“在此处输入图像说明”>
<< img src =“ https://image.soinside.com/eyJ1cmwiOiAiaHR0cHM6Ly9pLnN0YWNrLmltZ3VyLmNvbS9yMDhJdy5qcGcifQ==” alt =“在此处输入图像描述”>
<< img src =“ https://image.soinside.com/eyJ1cmwiOiAiaHR0cHM6Ly9pLnN0YWNrLmltZ3VyLmNvbS9yV2VIRy5qcGcifQ==” alt =“在此处输入图像描述”>
我的屏幕上是红色方块内的东西:我在游戏中使用它进行绘制:使用System.Drawing;使用System.Runtime.InteropServices; ... [DllImport(“ user32.dll”)]私人...
您必须对屏幕进行计算以将世界坐标转换为屏幕坐标。屏幕上的每个像素(屏幕坐标)在世界坐标上都有一个等效的x,y,并且当您在游戏场景中移动屏幕时,此关系也会发生变化。