不能包含“ vcruntime_new_debug.h”

问题描述 投票:3回答:1

我正在尝试编译UE4 C ++项目,并且遇到此错误

Running D:/UE_4.24/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="F:/Unreal/MyProject11/MyProject11.uproject" -TargetType=Editor -Progress -NoHotReloadFromIDE
Creating makefile for MyProject11Editor (no existing makefile)
@progress push 5%
Parsing headers for MyProject11Editor
  Running UnrealHeaderTool "F:\Unreal\MyProject11\MyProject11.uproject" "F:\Unreal\MyProject11\Intermediate\Build\Win64\MyProject11Editor\Development\MyProject11Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProject11Editor in 12,6746457 seconds
@progress pop
Building MyProject11Editor...
Using Visual Studio 2017 14.16.27034 toolchain (D:\ProgramData\????? ?????\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Building 11 actions with 8 processes...
  @progress 'Compiling C++ source code...' 0%
  @progress 'Compiling C++ source code...' 9%
  [1/11] Default.rc2
  @progress 'Compiling C++ source code...' 18%
  [2/11] SharedPCH.Engine.ShadowErrors.cpp
  C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\new.h(13): fatal error C1083: Cannot open include file: 'vcruntime_new_debug.h': No such file or directory

我不知道什么是vcruntime_new_debug.h。我更新了所有软件包,例如.NET框架或Visual C ++ Redistributable。

c++ windows visual-c++ unreal-engine4
1个回答
0
投票

我也找不到它。因此,我只是从Github下载头文件。您可能还缺少其他头文件,因此最好复制整个vcruntime *

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