我正在尝试实现一个网络摄像头捕获应用程序,该应用程序应拍摄静止帧,将其显示在屏幕上并保存到磁盘。
由于我已经在使用SharpDX捕获屏幕,所以我认为使用该库会很好。我不确定SharpDX是否具有任何视频捕获功能,因此我开始搜索并找到了看起来像网络摄像头捕获原型的部分内容:
var attributes = new MediaAttributes(1);
attributes.Set<Guid>(CaptureDeviceAttributeKeys.SourceType, CaptureDeviceAttributeKeys.SourceTypeVideoCapture.Guid);
var activates = MediaFactory.EnumDeviceSources(attributes);
var dic = new Dictionary<string, Activate>();
foreach (var activate in activates)
{
var uid = activate.Get(CaptureDeviceAttributeKeys.SourceTypeVidcapSymbolicLink);
dic.Add(uid, activate);
}
var camera = dic.First().Value;
它以奇怪的uid输出camera
。我不确定是否正确。
此后我该怎么办?
我得到了这种代码的支持。我仍然不明白为什么输出很奇怪。
var attributes = new MediaAttributes(1);
attributes.Set(CaptureDeviceAttributeKeys.SourceType.Guid, CaptureDeviceAttributeKeys.SourceTypeVideoCapture.Guid);
var mediaSource = MediaFactory.EnumDeviceSources(attributes)[0].ActivateObject<MediaSource>();
mediaSource.CreatePresentationDescriptor(out var presentationDescriptor);
var reader = new SourceReader(mediaSource);
var mediaTypeIndex = 0;
int width, height;
using (var mt = reader.GetNativeMediaType(0, mediaTypeIndex))
{
UnpackLong(mt.Get(MediaTypeAttributeKeys.FrameSize), out width, out height);
UnpackLong(mt.Get(MediaTypeAttributeKeys.FrameRate), out var frameRateNumerator, out var frameRateDenominator);
UnpackLong(mt.Get(MediaTypeAttributeKeys.PixelAspectRatio), out var aspectRatioNumerator, out var aspectRatioDenominator);
}
var sample = reader.ReadSample(SourceReaderIndex.AnyStream, SourceReaderControlFlags.None, out var readStreamIndex, out var readFlags, out var timestamp);
if (sample == null)
sample = reader.ReadSample(SourceReaderIndex.AnyStream, SourceReaderControlFlags.None, out readStreamIndex, out readFlags, out timestamp);
var sourceBuffer = sample.GetBufferByIndex(0); // sample.ConvertToContiguousBuffer();
var sourcePointer = sourceBuffer.Lock(out var maxLength, out var currentLength);
var data = new byte[sample.TotalLength];
Marshal.Copy(sourcePointer, data, 0, sample.TotalLength);
var newData = new byte[width * 4 * height];
var partWidth = width / 4;
var partHeight = height / 3;
for (var i = 0; i < sample.TotalLength; i += 4)
{
//X8R8B8G8 -> BGRA = 4
newData[i] = data[i + 3];
newData[i + 1] = data[i + 2];
newData[i + 2] = data[i + 1];
newData[i + 3] = 255; //data[i];
}
//var source = BitmapSource.Create(width, height, 96, 96, PixelFormats.Bgra32, null, data, ((width * 24 + 31) / 32) * 4);
var source = BitmapSource.Create(width, height, 96, 96, PixelFormats.Bgra32, null, newData, width * 4);
sourceBuffer.Unlock();
sourceBuffer.Dispose();
输出图像是这个(I was showing a color spectrum to my webcam):
图像重复4次,每个部分都有一个灰度图像和一个一半高度的彩色版本。图像的三分之二是透明的。
您的输出是NV12,这是一些将nv12转换为rgb的示例代码
unsafe private static void TransformImage_NV12(IntPtr pDest, int lDestStride, IntPtr pSrc, int lSrcStride, int dwWidthInPixels, int dwHeightInPixels)
{
uint imageWidth = (uint)dwWidthInPixels;
uint widthHalf = imageWidth / 2;
uint imageHeight = (uint)dwHeightInPixels;
byte* nv12Data = (byte*)pSrc;
byte* rgbData = (byte*)pDest;
uint dataSize = imageWidth * imageHeight * 3;
for (uint y = 0; y < imageHeight; y++)
{
for (uint x = 0; x < imageWidth; x++)
{
uint xEven = x & 0xFFFFFFFE;
uint yEven = y & 0xFFFFFFFE;
uint yIndex = y * imageWidth + x;
uint cIndex = imageWidth * imageHeight + yEven * widthHalf + xEven;
byte yy = nv12Data[yIndex];
byte cr = nv12Data[cIndex + 0];
byte cb = nv12Data[cIndex + 1];
uint outputIndex = (dataSize - (y * imageWidth + x) * 3) - 3;
rgbData[outputIndex + 0] = (byte)Math.Min(Math.Max((yy + 1.402 * (cr - 128)), 0), 255);
rgbData[outputIndex + 1] = (byte)Math.Min(Math.Max((yy - 0.344 * (cb - 128) - 0.714 * (cr - 128)), 0), 255);
rgbData[outputIndex + 2] = (byte)Math.Min(Math.Max((yy + 1.772 * (cb - 128)), 0), 255);
}
}
}