我有一个UIView,并和我已经加入轻敲姿势吧:
let tap = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
tap.delegate = self
myView.addGesture(tap)
我想在testfile的编程调用它。
sendActionForEvent
我使用这个功能,但它不工作:
myView.sendActionForEvent(UIEvents.touchUpDown)
它显示了发送到实例无法识别选择。
我怎么解决这个问题?
您需要初始化UITapGestureRecognizer
与目标和行动,像这样:
let tap = UITapGestureRecognizer(target: self, action: #selector(self.handleTap(_:)))
myView.addGestureRecognizer(tap)
然后,你应该实现的处理程序,它会在每次当自来水事件发生时被调用:
@objc func handleTap(_ sender: UITapGestureRecognizer? = nil) {
// handling code
}
所以,现在打电话给你点触手势识别器的事件处理程序是作为调用一个方法一样容易:
handleTap()
雨燕为4完整的答案
步骤1:创建为视图的出口
@IBOutlet weak var rightViewOutlet: UIView!
步骤2:定义一个敲击手势
var tapGesture = UITapGestureRecognizer()
步骤3:创建ObjC函数(调用时视图抽头)
@objc func rightViewTapped(_ recognizer: UIGestureRecognizer) {
print("Right button is tapped")
}
步骤4:添加内viewDidLoad中以下()
let rightTap = UITapGestureRecognizer(target: self, action: #selector(ViewController.rightViewTapped(_:)))
rightViewOutlet.addGestureRecognizer(rightTap)
你需要与目标和行动来初始化UITapGestureRecognizer,就像这样:
let tap = UITapGestureRecognizer(target: self, action: "handleTap:")
tap.delegate = self
myView.addGestureRecognizer(tap)
然后,你应该实现的处理程序,它会在每次当自来水事件发生时被调用:
func handleTap(sender: UITapGestureRecognizer) {
// handling code
}
如果你想Objective C的代码如下,
UITapGestureRecognizer *gesRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTap:)]; // Declare the Gesture.
gesRecognizer.delegate = self;
[yourView addGestureRecognizer:gesRecognizer]; // Add Gesture to your view.
// Declare the Gesture Recognizer handler method.
- (void)handleTap:(UITapGestureRecognizer *)gestureRecognizer{
NSLog(@"Tapped");
}
或者你想快速的代码如下,
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var myView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
// Add tap gesture recognizer to view
let tapGesture = UITapGestureRecognizer(target: self, action: Selector("handleTap:"))
myView.addGestureRecognizer(tapGesture)
}
// this method is called when a tap is recognized
func handleTap(sender: UITapGestureRecognizer) {
print("tap")
}
}
let tap = UITapGestureRecognizer(target: self, action: Selector("handleFrontTap:"))
frontView.addGestureRecognizer(tap)
// Make sure this is not private
func handleFrontTap(gestureRecognizer: UITapGestureRecognizer) {
print("tap working")
}
斯威夫特4
首先,创建UITapGestureRecognizer的对象
var tapGesture = UITapGestureRecognizer()
第二个步骤是初始化UITapGestureReconizer。启用用户交互,然后将其添加。
override func viewDidLoad() {
super.viewDidLoad()
tapGesture = UITapGestureRecognizer(target: self, action: #selector(YourViewController.myviewTapped(_:)))
infosView.isUserInteractionEnabled = true
infosView.addGestureRecognizer(tapGesture)
view.addSubview(infosView)
}
三,创建方法
@objc func myviewTapped(_ recognizer: UIGestureRecognizer) {
print("button is tapped")
}
我计算出上的Xcode 7.3.1上雨燕2.2。见下文。
func addTapGesture() {
let tap = UITapGestureRecognizer(target: self, action: #selector(MyViewController.handleTap))
tap.numberOfTapsRequired = 1
self.myView.addGestureRecognizer(tap)
}
func handleTap() {
// Your code here...
}
试试下面的扩展
extension UIView {
func addTapGesture(action : @escaping ()->Void ){
let tap = MyTapGestureRecognizer(target: self , action: #selector(self.handleTap(_:)))
tap.action = action
tap.numberOfTapsRequired = 1
self.addGestureRecognizer(tap)
self.isUserInteractionEnabled = true
}
@objc func handleTap(_ sender: MyTapGestureRecognizer) {
sender.action!()
}
}
class MyTapGestureRecognizer: UITapGestureRecognizer {
var action : (()->Void)? = nil
}
然后使用它:
submitBtn.addTapGesture {
//your code
}
你甚至可以用它进行细胞
cell.addTapGesture {
//your code
}
试试下面的SWIFT代码(在Xcode 6.3.1测试):
import UIKit
class KEUITapGesture150427 : UIViewController {
var _myTap: UITapGestureRecognizer?
var _myView: UIView?
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = UIColor.whiteColor();
_myTap = UITapGestureRecognizer(target: self
, action: Selector("_myHandleTap:"))
_myTap!.numberOfTapsRequired = 1
_myView = UIView(frame: CGRectMake(100, 200, 100, 100))
_myView!.backgroundColor=UIColor.blueColor()
_myView!.layer.cornerRadius = 20
_myView!.layer.borderWidth = 1
_myView!.addGestureRecognizer(_myTap!)
view.addSubview(_myView!)
}
func _myHandleTap(sender: UITapGestureRecognizer) {
if sender.state == .Ended {
println("_myHandleTap(sender.state == .Ended)")
sender.view!.backgroundColor
= UIColor(red: CGFloat(drand48()), green: CGFloat(drand48()), blue: CGFloat(drand48()), alpha: 1.0);
}
}
}
请注意,您的目标可能是UIResponder的任何子类,看到(在Xcode 6.3.1测试):
import UIKit
class MyTapTarget : UIResponder {
func _myHandleTap2(sender: UITapGestureRecognizer) {
if sender.state == .Ended {
println("_myHandleTap2(sender.state == .Ended)")
sender.view!.backgroundColor
= UIColor(red: CGFloat(drand48()), green: CGFloat(drand48()), blue: CGFloat(drand48()), alpha: 1.0);
}
}
}
class KEUITapGesture150427b : UIViewController {
var _myTap: UITapGestureRecognizer?
var _myView: UIView?
var _myTapTarget: MyTapTarget?
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = UIColor.whiteColor();
_myTapTarget = MyTapTarget()
_myTap = UITapGestureRecognizer(target: _myTapTarget!
, action: Selector("_myHandleTap2:"))
_myTap!.numberOfTapsRequired = 1
_myView = UIView(frame: CGRectMake(100, 200, 100, 100))
_myView!.backgroundColor=UIColor.blueColor()
_myView!.layer.cornerRadius = 20
_myView!.layer.borderWidth = 1
_myView!.addGestureRecognizer(_myTap!)
view.addSubview(_myView!)
}
}
我想指定不停地导致我的问题两分。
的Xcode 9.3,雨燕4.0
class BaseVC: UIViewController, UIGestureRecognizerDelegate {
@IBOutlet weak var iView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
let clickUITapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(self.onSelect(_:)))
clickUITapGestureRecognizer.delegate = self
iView?.addGestureRecognizer(tap)
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool {
return true
}
@IBAction func onSelect(_ sender: Any) {
}
}
对于任何人谁是寻找斯威夫特3溶液
let tap = UITapGestureRecognizer(target: self, action: #selector(self.handleTap(_:)))
view.addGestureRecognizer(tap)
view.isUserInteractionEnabled = true
self.view.addSubview(view)
// function which is triggered when handleTap is called
func handleTap(_ sender: UITapGestureRecognizer) {
print("Hello World")
}
相反,调用MyView的的UITapGestureRecognizer的,你可以直接调用handleTap
功能,
下面是在斯威夫特5上添加查看手势的最简单方法
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
addGestures()
}
// MARK: Add Gestures to target view
func addGestures()
{
// 1. Single Tap or Touch
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(self.tapGetstureDetected))
tapGesture.numberOfTapsRequired = 1
view.addGestureRecognizer(tapGesture)
//2. Double Tap
let doubleTapGesture = UITapGestureRecognizer(target: self, action: #selector(self.doubleTapGestureDetected))
doubleTapGesture.numberOfTapsRequired = 2
view.addGestureRecognizer(doubleTapGesture)
//3. Swipe
let swipeGesture = UISwipeGestureRecognizer(target: self, action: #selector(self.swipeGetstureDetected))
view.addGestureRecognizer(swipeGesture)
//4. Pinch
let pinchGesture = UIPinchGestureRecognizer(target: self, action: #selector(self.pinchGetstureDetected))
view.addGestureRecognizer(pinchGesture)
//5. Long Press
let longPressGesture = UILongPressGestureRecognizer(target: self, action: #selector(self.longPressGetstureDetected))
view.addGestureRecognizer(longPressGesture)
//6. Pan
let panGesture = UILongPressGestureRecognizer(target: self, action: #selector(self.panGestureDetected))
view.addGestureRecognizer(panGesture)
}
// MARK: Handle Gesture detection
@objc func swipeGetstureDetected() {
print("Swipe Gesture detected!!")
}
@objc func tapGetstureDetected() {
print("Touch/Tap Gesture detected!!")
}
@objc func pinchGetstureDetected() {
print("Pinch Gesture detected!!")
}
@objc func longPressGetstureDetected() {
print("Long Press Gesture detected!!")
}
@objc func doubleTapGestureDetected() {
print("Double Tap Gesture detected!!")
}
@objc func panGestureDetected()
{
print("Pan Gesture detected!!")
}
//MARK: Shake Gesture
override func becomeFirstResponder() -> Bool {
return true
}
override func motionEnded(_ motion: UIEvent.EventSubtype, with event: UIEvent?){
if motion == .motionShake
{
print("Shake Gesture Detected")
}
}
}
迅速5.1实施例三个图
步骤:1 - >添加故事板视图,并添加出口的viewController的UIView
@IBOutlet var firstView: UIView!
@IBOutlet var secondView: UIView!
@IBOutlet var thirdView: UIView!
第2步: - >添加故事板视图标签
步骤:3 - >添加手势
override func viewDidLoad() {
super.viewDidLoad()
firstView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tap(_:))))
firstView.isUserInteractionEnabled = true
secondView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tap(_:))))
secondView.isUserInteractionEnabled = true
thirdView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(self.tap(_:))))
thirdView.isUserInteractionEnabled = true
}
步骤:4 - >选择视图
@objc func tap(_ gestureRecognizer: UITapGestureRecognizer) {
let tag = gestureRecognizer.view?.tag
switch tag! {
case 1 :
print("select first view")
case 2 :
print("select second view")
case 3 :
print("select third view")
default:
print("default")
}
}
里面viewDidLoad中
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(imageTapped(tapGestureRecognizer:)))
self.imgMainAdView.isUserInteractionEnabled = true
self.imgMainAdView.addGestureRecognizer(tapGestureRecognizer)
//MARK: - Image Tap Method -
@objc func imageTapped(tapGestureRecognizer: UITapGestureRecognizer)
{
print("Tapped")
if let url = URL(string: self.strMAinAdvLink)
{
UIApplication.shared.open(url, options: [:])
}
}
呼叫目的
@IBAction func btnCall1Action(_ sender: Any)
{
let text = self.strPhoneNumber1!
let test = String(text.filter { !" -()".contains($0) })
UIApplication.shared.openURL(NSURL(string: "tel://\(test)")! as URL)
}
邮件目的
MFMailComposeViewControllerDelegate
@IBAction func btnMailAction(_ sender: Any)
{
let strEmail = SAFESTRING(str: (self.dictEventDetails?.value(forKeyPath: "Email.value_text.email") as! String))
if !MFMailComposeViewController.canSendMail()
{
AppDelegate.sharedInstance().showAlertAction(strTitle: "OK", strMessage: "Mail services are not available") { (success) in
}
return
}
let composeVC = MFMailComposeViewController()
composeVC.mailComposeDelegate = self
composeVC.setToRecipients([strEmail])
composeVC.setSubject("")
composeVC.setMessageBody("", isHTML: false)
self.present(composeVC, animated: true, completion: nil)
}
func mailComposeController(_ controller: MFMailComposeViewController, didFinishWith result: MFMailComposeResult, error: Error?)
{
controller.dismiss(animated: true, completion: nil)
}
对于斯威夫特4:
let tap = UITapGestureRecognizer(target: self, action: #selector(self.handleTap(_:)))
view.addGestureRecognizer(tap)
view.isUserInteractionEnabled = true
self.view.addSubview(view)
// function which is triggered when handleTap is called
@objc func handleTap(_ sender: UITapGestureRecognizer) {
print("Hello World")
}
在斯威夫特4,你需要明确指出的触发功能是Objective-C的可调用的,所以你需要添加@objc太贵handleTap功能。
见@Ali比德尔的答案在这里:Swift 4 add gesture: override vs @objc
只是注意 - 不要忘了在视图中启用互动:
let tap = UITapGestureRecognizer(target: self, action: #selector(handleTap))
view.addGestureRecognizer(tap)
// view.userInteractionEnabled = true
self.view.addSubview(view)
第1步
@IBOutlet var viewTap: UIView!
第2步
var tapGesture = UITapGestureRecognizer()
步骤:3
override func viewDidLoad() {
super.viewDidLoad()
// TAP Gesture
tapGesture = UITapGestureRecognizer(target: self, action: #selector(ViewController.myviewTapped(_:)))
tapGesture.numberOfTapsRequired = 1
tapGesture.numberOfTouchesRequired = 1
viewTap.addGestureRecognizer(tapGesture)
viewTap.isUserInteractionEnabled = true
}
第四步
func myviewTapped(_ sender: UITapGestureRecognizer) {
if self.viewTap.backgroundColor == UIColor.yellow {
self.viewTap.backgroundColor = UIColor.green
}else{
self.viewTap.backgroundColor = UIColor.yellow
}
}
OUTPUT
实现双击手势
let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: "touchHappen")
view.userInteractionEnabled = true
view.addGestureRecognizer(tap)
调用当轻敲被识别这个功能。
func touchHappen() {
//Causes the view (or one of its embedded text fields) to resign the first responder status.
self.view.endEditing(true)
}
更新为SWIFT 3
let tap = UITapGestureRecognizer(target: self, action: #selector(self.touchHappen(_:)))
view.addGestureRecognizer(tap)
view.userInteractionEnabled = true
func touchHappen(_ sender: UITapGestureRecognizer) {
print("Hello Museer")
}
斯威夫特4
let tap = UITapGestureRecognizer(target: self, action: #selector(self.touchTapped(_:)))
self.view.addGestureRecognizer(tap)
@objc func touchTapped(_ sender: UITapGestureRecognizer) {
}
这是它如何工作的斯威夫特3:
@IBOutlet var myView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
let tap = UITapGestureRecognizer(target: self, action:#selector(handleTap))
myView.addGestureRecognizer(tap)
}
func handleTap() {
print("tapped")
}
我计算出上的Xcode 6.4快捷。见下文。
var view1: UIView!
func assignTapToView1() {
let tap = UITapGestureRecognizer(target: self, action: Selector("handleTap"))
// tap.delegate = self
view1.addGestureRecognizer(tap)
self.view .addSubview(view1)
...
}
func handleTap() {
print("tap working")
view1.removeFromSuperview()
// view1.alpha = 0.1
}