[我正在尝试从视频中提取每一帧,然后进行一些图像处理,然后将图像显示回UIImageView。
如果我手动单击UIButton,则图像将显示并遍历整个视频并显示每一帧。
但是,如果我将更新显示嵌入while循环中,则视图不会更新(即,在不更新的设备上。)>
我以为是因为相对于在屏幕上绘制更新的图像而言,帧的处理太快了,所以我放了一条睡眠线以将其减慢到视频的帧速率,但这并没有工作。
这里是代码:
import UIKit
import Foundation
import Vision
import AVFoundation
import Darwin
class ViewController: UIViewController {
var uiImage: UIImage?
var displayLink: CADisplayLink?
var videoAsset: AVAsset!
var videoTrack: AVAssetTrack!
var videoReader: AVAssetReader!
var videoOutput: AVAssetReaderTrackOutput!
@IBOutlet weak var topView: UIImageView!
@IBOutlet weak var bottomView: UIImageView!
@IBOutlet weak var rightLabel: UILabel!
@IBOutlet weak var leftLabel: UILabel!
@IBAction func tapButton(_ sender: Any) {
while let sampleBuffer = videoOutput.copyNextSampleBuffer() {
print ("sample at time \(CMSampleBufferGetPresentationTimeStamp(sampleBuffer))")
if let imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer) {
let ciImage = CIImage(cvImageBuffer: imageBuffer)
uiImage = UIImage(ciImage: ciImage)
self.topView.image = uiImage
self.topView.setNeedsDisplay()
usleep(useconds_t(24000))
}
}
}
override func viewDidLoad() {
super.viewDidLoad()
}
override func viewDidAppear(_ animated: Bool) {
guard let urlPath = Bundle.main.path(forResource: "video1", ofType: "mp4") else {
print ("No File")
return
}
videoAsset = AVAsset(url: URL(fileURLWithPath: urlPath))
let array = videoAsset.tracks(withMediaType: AVMediaType.video)
videoTrack = array[0]
do {
videoReader = try AVAssetReader(asset: videoAsset)
} catch {
print ("No reader created")
}
videoOutput = AVAssetReaderTrackOutput(track: videoTrack, outputSettings: [kCVPixelBufferPixelFormatTypeKey as String: kCVPixelFormatType_420YpCbCr8BiPlanarFullRange])
videoReader.add(videoOutput)
videoReader.startReading()
}
}
我正在尝试从视频中提取每一帧,然后进行一些图像处理,然后将图像显示回UIImageView。如果我手动单击UIButton,图像将显示并遍历...
而不是睡觉,您应该使用计时器。尝试类似以下的内容: