Swift - 当移动到另一个时,如何从场景中删除滑动手势?

问题描述 投票:2回答:3

所以我的游戏使用滑动手势,在我的didMoveToView()函数中我初始化了这些手势:

            let swipeRight = UISwipeGestureRecognizer()
            swipeRight.direction = UISwipeGestureRecognizerDirection.Right
            self.view?.addGestureRecognizer(swipeRight)

            let swipeLeft = UISwipeGestureRecognizer()
            swipeLeft.direction = UISwipeGestureRecognizerDirection.Left
            self.view?.addGestureRecognizer(swipeLeft)

            let swipeUp = UISwipeGestureRecognizer()
            swipeUp.direction = UISwipeGestureRecognizerDirection.Up
            self.view?.addGestureRecognizer(swipeUp)

            let swipeDown = UISwipeGestureRecognizer()
            swipeDown.direction = UISwipeGestureRecognizerDirection.Down
            self.view?.addGestureRecognizer(swipeDown)

问题是,当我移动到我的Game Over场景时,我刷卡,它崩溃了我的应用程序。我注意到有人发布了类似的东西并将其作为答案

override func willMoveFromView(view: SKView) {
   for recognizer in self.view.gestureRecognizers! {
       self.view.removeGestureRecognizer(recognizer)
   }
}

仍然不太确定如何实现这一点和/或在切换到游戏之前从场景中移除手势。有人可以帮忙吗?

ios swift sprite-kit uigesturerecognizer
3个回答
10
投票

以下内容从视图中删除所有滑动手势识别器:

override func willMoveFromView(view: SKView) {
    if let gestures = view.gestureRecognizers {
        for gesture in gestures {
           if let recognizer = gesture as? UISwipeGestureRecognizer {
                view.removeGestureRecognizer(recognizer)
           }
        }
    }
}

0
投票

你正在删除所有类型的手势,试试这个:

if([recognizer isKindOfClass:[UISwipeGestureRecognizer class]]) {
    [self removeGestureRecognizer:recognizer];
}

希望这可以帮助.. :)


0
投票

UIGestureRecognizer替换UISwipeGestureRecognizer,如果这是你要删除的。

extension SKView {
    func removeAllGestureRecognizers() {
        if let objects = gestureRecognizers {
            for object in objects {
                if let gestureRecognizer = object as? UIGestureRecognizer {
                    removeGestureRecognizer(gestureRecognizer)
                }
            }
        }
    }
}
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