等待基于任务的队列

问题描述 投票:31回答:6

我想知道是否存在ConcurrentQueue的实现/包装器,类似于BlockingCollection,其中从集合中获取不会阻塞,而是异步并且将导致异步等待直到将项目放入队列中。

我已经提出了自己的实现,但它似乎没有按预期执行。我想知道我是否正在重塑已经存在的东西。

这是我的实现:

public class MessageQueue<T>
{
    ConcurrentQueue<T> queue = new ConcurrentQueue<T>();

    ConcurrentQueue<TaskCompletionSource<T>> waitingQueue = 
        new ConcurrentQueue<TaskCompletionSource<T>>();

    object queueSyncLock = new object();

    public void Enqueue(T item)
    {
        queue.Enqueue(item);
        ProcessQueues();
    }

    public async Task<T> Dequeue()
    {
        TaskCompletionSource<T> tcs = new TaskCompletionSource<T>();
        waitingQueue.Enqueue(tcs);
        ProcessQueues();
        return tcs.Task.IsCompleted ? tcs.Task.Result : await tcs.Task;
    }

    private void ProcessQueues()
    {
        TaskCompletionSource<T> tcs=null;
        T firstItem=default(T);
        while (true)
        {
            bool ok;
            lock (queueSyncLock)
            {
                ok = waitingQueue.TryPeek(out tcs) && queue.TryPeek(out firstItem);
                if (ok)
                {
                    waitingQueue.TryDequeue(out tcs);
                    queue.TryDequeue(out firstItem);
                }
            }
            if (!ok) break;
            tcs.SetResult(firstItem);
        }
    }
}
c# asynchronous queue async-await .net-4.5
6个回答
49
投票

我不知道无锁解决方案,但你可以看看新的Dataflow libraryAsync CTP的一部分。一个简单的BufferBlock<T>就足够了,例如:

BufferBlock<int> buffer = new BufferBlock<int>();

通过数据流块类型的扩展方法可以轻松完成生产和消费。

生产就像:

buffer.Post(13);

和消费是异步准备:

int item = await buffer.ReceiveAsync();

我建议你尽可能使用Dataflow;使这样的缓冲区既高效又正确,比首次出现时更困难。


6
投票

使用C#8.0 IAsyncEnumerableDataflow library的简单方法

// Instatiate an async queue
var queue = new AsyncQueue<int>();

// Then, loop through the elements of queue.
// This loop won't stop until it is canceled or broken out of
// (for that, use queue.WithCancellation(..) or break;)
await foreach(int i in queue) {
    // Writes a line as soon as some other Task calls queue.Enqueue(..)
    Console.WriteLine(i);
}

随着AsyncQueue的实施如下:

public class AsyncQueue<T> : IAsyncEnumerable<T>
{
    private readonly SemaphoreSlim _enumerationSemaphore = new SemaphoreSlim(1);
    private readonly BufferBlock<T> _bufferBlock = new BufferBlock<T>();

    public void Enqueue(T item) =>
        _bufferBlock.Post(item);

    public async IAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken token = default)
    {
        // We lock this so we only ever enumerate once at a time.
        // That way we ensure all items are returned in a continuous
        // fashion with no 'holes' in the data when two foreach compete.
        await _enumerationSemaphore.WaitAsync();
        try {
            // Return new elements until cancellationToken is triggered.
            while (true) {
                // Make sure to throw on cancellation so the Task will transfer into a canceled state
                token.ThrowIfCancellationRequested();
                yield return await _bufferBlock.ReceiveAsync(token);
            }
        } finally {
            _enumerationSemaphore.Release();
        }

    }
}

2
投票

我的尝试(创建“promise”时会引发一个事件,外部生产者可以使用它来知道何时生成更多项目):

public class AsyncQueue<T>
{
    private ConcurrentQueue<T> _bufferQueue;
    private ConcurrentQueue<TaskCompletionSource<T>> _promisesQueue;
    private object _syncRoot = new object();

    public AsyncQueue()
    {
        _bufferQueue = new ConcurrentQueue<T>();
        _promisesQueue = new ConcurrentQueue<TaskCompletionSource<T>>();
    }

    /// <summary>
    /// Enqueues the specified item.
    /// </summary>
    /// <param name="item">The item.</param>
    public void Enqueue(T item)
    {
        TaskCompletionSource<T> promise;
        do
        {
            if (_promisesQueue.TryDequeue(out promise) &&
                !promise.Task.IsCanceled &&
                promise.TrySetResult(item))
            {
                return;                                       
            }
        }
        while (promise != null);

        lock (_syncRoot)
        {
            if (_promisesQueue.TryDequeue(out promise) &&
                !promise.Task.IsCanceled &&
                promise.TrySetResult(item))
            {
                return;
            }

            _bufferQueue.Enqueue(item);
        }            
    }

    /// <summary>
    /// Dequeues the asynchronous.
    /// </summary>
    /// <param name="cancellationToken">The cancellation token.</param>
    /// <returns></returns>
    public Task<T> DequeueAsync(CancellationToken cancellationToken)
    {
        T item;

        if (!_bufferQueue.TryDequeue(out item))
        {
            lock (_syncRoot)
            {
                if (!_bufferQueue.TryDequeue(out item))
                {
                    var promise = new TaskCompletionSource<T>();
                    cancellationToken.Register(() => promise.TrySetCanceled());

                    _promisesQueue.Enqueue(promise);
                    this.PromiseAdded.RaiseEvent(this, EventArgs.Empty);

                    return promise.Task;
                }
            }
        }

        return Task.FromResult(item);
    }

    /// <summary>
    /// Gets a value indicating whether this instance has promises.
    /// </summary>
    /// <value>
    /// <c>true</c> if this instance has promises; otherwise, <c>false</c>.
    /// </value>
    public bool HasPromises
    {
        get { return _promisesQueue.Where(p => !p.Task.IsCanceled).Count() > 0; }
    }

    /// <summary>
    /// Occurs when a new promise
    /// is generated by the queue
    /// </summary>
    public event EventHandler PromiseAdded;
}

1
投票

对于你的用例来说可能有点过分(考虑到学习曲线),但Reactive Extentions提供了你可能想要的异步合成的所有胶水。

您基本上订阅了更改,并在它们可用时将它们推送给您,您可以让系统在单独的线程上推送更改。


-1
投票

这是我目前正在使用的实现。

public class MessageQueue<T>
{
    ConcurrentQueue<T> queue = new ConcurrentQueue<T>();
    ConcurrentQueue<TaskCompletionSource<T>> waitingQueue = 
        new ConcurrentQueue<TaskCompletionSource<T>>();
    object queueSyncLock = new object();
    public void Enqueue(T item)
    {
        queue.Enqueue(item);
        ProcessQueues();
    }

    public async Task<T> DequeueAsync(CancellationToken ct)
    {
        TaskCompletionSource<T> tcs = new TaskCompletionSource<T>();
        ct.Register(() =>
        {
            lock (queueSyncLock)
            {
                tcs.TrySetCanceled();
            }
        });
        waitingQueue.Enqueue(tcs);
        ProcessQueues();
        return tcs.Task.IsCompleted ? tcs.Task.Result : await tcs.Task;
    }

    private void ProcessQueues()
    {
        TaskCompletionSource<T> tcs = null;
        T firstItem = default(T);
        lock (queueSyncLock)
        {
            while (true)
            {
                if (waitingQueue.TryPeek(out tcs) && queue.TryPeek(out firstItem))
                {
                    waitingQueue.TryDequeue(out tcs);
                    if (tcs.Task.IsCanceled)
                    {
                        continue;
                    }
                    queue.TryDequeue(out firstItem);
                }
                else
                {
                    break;
                }
                tcs.SetResult(firstItem);
            }
        }
    }
}

它工作得很好,但是在queueSyncLock上有很多争论,因为我正在大量使用CancellationToken来取消一些等待任务。当然,这会导致我用BlockingCollection看到的阻塞程度要小得多,但......

我想知道是否有更顺畅,无锁的方法来达到同样的目的


-3
投票

你可以使用BlockingCollection(使用默认的ConcurrentQueue)并将调用包装在Take中的Task,这样你就可以await了:

var bc = new BlockingCollection<T>();

T element = await Task.Run( () => bc.Take() );
© www.soinside.com 2019 - 2024. All rights reserved.