UE5生成源码有问题,不知道问题出在哪里

问题描述 投票:0回答:0
Setting up Unreal Engine 5 project files...
Using bundled DotNet SDK
Building UnrealBuildTool...
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018: “ResolvePackageAssets”任务意外失败。 [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018: NuGet.Packaging.Core.PackagingException: 无法找到回退包文件夹“D:\Public\C++SDK\NuGetPackages”。 [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at NuGet.Packaging.FallbackPackagePathResolver..ctor(String userPackageFolder, IEnumerable`1 fallbackPackageFolders) [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.NET.Build.Tasks.NuGetPackageResolver.CreateResolver(IEnumerable`1 packageFolders) [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.NET.Build.Tasks.NuGetPackageResolver.CreateResolver(LockFile lockFile) [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.NET.Build.Tasks.ResolvePackageAssets.CacheWriter..ctor(ResolvePackageAssets task) [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.NET.Build.Tasks.ResolvePackageAssets.CacheReader.CreateReaderFromDisk(ResolvePackageAssets task, Byte[] settingsHash) [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.NET.Build.Tasks.ResolvePackageAssets.CacheReader..ctor(ResolvePackageAssets task) [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.NET.Build.Tasks.ResolvePackageAssets.ReadItemGroups() [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.NET.Build.Tasks.ResolvePackageAssets.ExecuteCore() [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.NET.Build.Tasks.TaskBase.Execute() [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute() [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]
D:\XiuXiang\Client\Engine\Binaries\ThirdParty\DotNet\Windows\sdk\3.1.403\Sdks\Microsoft.NET.Sdk\targets\Microsoft.PackageDependencyResolution.targets(241,5): error MSB4018:    at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost taskHost, ItemBucket bucket, TaskExecutionMode howToExecuteTask) [D:\XiuXiang\Client\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj]

GenerateProjectFiles ERROR: UnrealBuildTool failed to compile.

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希望有技术大神可以帮我解决一下,谢谢..

c++ visual-c++ unreal-engine4 unreal-blueprint unreal-engine5
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