我应该更喜欢使用内联静态成员变量吗?

问题描述 投票:0回答:0

我有很多没有内联的静态成员变量的类,现在我正在重构它们。内联静态成员变量是否比它们的对应变量慢? (我读到内联METHODS对性能不利,它与VARIABLES一样吗)

我更喜欢哪个:

内联:

class AClass
{
public:
    //standart data types
    static inline int LastStaticIndex = 0;
    static inline bool Log_AllEnabled = false;

    //a struct (in microsoft case "CRITICAL_SECTION")
    static inline Mutex mutex;

    //a struct with member with dynamic size
    static inline std::string Text = "testing";
};

没有内联:

class AClass
{
public:
    //standart data types
    static int LastStaticIndex;
    static bool Log_AllEnabled;

    //a struct (in microsoft case "CRITICAL_SECTION")
    static Mutex mutex;

    //a struct with member with dynamic size
    static std::string Text;
};

//cpp file, (or even same header file)
int AClass::LastStaticIndex = 0;
bool AClass::Log_AllEnabled = false;

Mutex AClass::mutex = Mutex();

std::string AClass::Text = "testing";
c++ inline static-variables
© www.soinside.com 2019 - 2024. All rights reserved.