我可以使用
TranslateTransform
滚动文本,但是当动画接近完成时,我希望它再次开始。像蛇一样:)
这就是我所拥有的:
<StackPanel Orientation="Horizontal" Margin="0,0,0,0">
<StackPanel.RenderTransform>
<TranslateTransform x:Name="transferCurreny" X="-40"/>
</StackPanel.RenderTransform>
<StackPanel.Triggers>
<EventTrigger RoutedEvent="StackPanel.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation From="0" To="-900" Duration="00:00:10"
Storyboard.TargetProperty="X"
Storyboard.TargetName="transferCurreny"
RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</StackPanel.Triggers>
<TextBlock FontSize="25" x:Name="txtKron" Margin="10,0,7,0"/>
</StackPanel>
这就是我想要的:
这样的事情应该可以解决问题。
您可以将
Canvas
添加到 StackPanel
,其中 2 个 TextBlocks
一个设置为位置 0,一个设置为 ActualWidth
的 StackPanel
,然后当第一个文本块超出屏幕时,另一个块将进入视野。
我使用
Canvas
的原因是因为Canvas
是唯一真正支持ClipToBounds="false"
的元素,这使得第二个TextBlock
可见,即使它放置在Canvas
本身的边界之外
如果您想从右向左滚动,我们还需要一个
IValueConverter
来获取正确的负值。
我还在
SizeChanged
上添加了事件触发器,因此如果调整窗口大小,动画值将正确更新。
代码:
namespace WpfApplication9
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
public class NegatingConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (value is double)
{
return -((double)value);
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (value is double)
{
return +(double)value;
}
return value;
}
}
}
Xaml:
<Window x:Class="WpfApplication9.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:WpfApplication9"
Title="MainWindow" Height="83" Width="222" Name="UI" Tag="Tol Level">
<StackPanel Orientation="Horizontal" x:Name="stack">
<StackPanel.Resources>
<local:NegatingConverter x:Key="NegatingConverter" />
<Storyboard x:Key="slide">
<DoubleAnimation From="0" To="{Binding Width, ElementName=canvas, Converter={StaticResource NegatingConverter}}" Duration="00:00:10"
Storyboard.TargetProperty="X"
Storyboard.TargetName="transferCurreny"
RepeatBehavior="Forever"/>
</Storyboard>
</StackPanel.Resources>
<StackPanel.RenderTransform>
<TranslateTransform x:Name="transferCurreny" X="0"/>
</StackPanel.RenderTransform>
<StackPanel.Triggers>
<EventTrigger RoutedEvent="StackPanel.Loaded">
<BeginStoryboard Storyboard="{StaticResource slide}" />
</EventTrigger>
<EventTrigger RoutedEvent="StackPanel.SizeChanged">
<BeginStoryboard Storyboard="{StaticResource slide}" />
</EventTrigger>
</StackPanel.Triggers>
<Canvas x:Name="canvas" Width="{Binding ActualWidth, ElementName=stack}">
<TextBlock Text="StackOverflow" FontSize="25" x:Name="txtKron" Canvas.Left="0"/>
<TextBlock Text="{Binding Text, ElementName=txtKron}" FontSize="25" Canvas.Left="{Binding Width, ElementName=canvas}"/>
</Canvas>
</StackPanel>
</Window>
结果:
编辑:从左到右
<StackPanel Orientation="Horizontal" x:Name="stack">
<StackPanel.Resources>
<local:NegatingConverter x:Key="NegatingConverter" />
<Storyboard x:Key="slide">
<DoubleAnimation From="0" To="{Binding Width, ElementName=canvas}" Duration="00:00:10"
Storyboard.TargetProperty="X"
Storyboard.TargetName="transferCurreny"
RepeatBehavior="Forever"/>
</Storyboard>
</StackPanel.Resources>
<StackPanel.RenderTransform>
<TranslateTransform x:Name="transferCurreny" X="0"/>
</StackPanel.RenderTransform>
<StackPanel.Triggers>
<EventTrigger RoutedEvent="StackPanel.Loaded">
<BeginStoryboard Storyboard="{StaticResource slide}" />
</EventTrigger>
<EventTrigger RoutedEvent="StackPanel.SizeChanged">
<BeginStoryboard Storyboard="{StaticResource slide}" />
</EventTrigger>
</StackPanel.Triggers>
<Canvas x:Name="canvas" Width="{Binding ActualWidth, ElementName=stack}">
<TextBlock Text="StackOverflow" FontSize="25" x:Name="txtKron" Canvas.Left="0"/>
<TextBlock Text="{Binding Text, ElementName=txtKron}" FontSize="25" Canvas.Left="{Binding Width, ElementName=canvas, Converter={StaticResource NegatingConverter}}"/>
</Canvas>
</StackPanel>
上面答案中的代码不会产生连续滚动。这是连续平滑滚动的代码。
XAML:
<Window x:Class="Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="300" Width="300">
<Grid>
<Canvas Margin="6,83,9,0" Name="ViewingBox" Background="YellowGreen" Height="35" VerticalAlignment="Top">
<Label Canvas.Left="263" Canvas.Top="-2" Height="49" Name="BoxOne" FontSize="20">I need breakfast.</Label>
<Label Canvas.Left="263" Canvas.Top="-2" Height="49" HorizontalAlignment="Stretch" Name="BoxTwo" VerticalAlignment="Top" FontSize="20">You can have oranges and egg.</Label>
</Canvas>
</Grid>
</Window>
VB 代码背后:
Imports System.Windows.Media.Animation
Public Enum Texts
BoxOne
BoxTwo
End Enum
Class Window1
Private dubAnim As New DoubleAnimation()
Private dubAnim2 As New DoubleAnimation()
Private NewsTimer As New Windows.Threading.DispatcherTimer()
Dim leadText As Texts = Texts.BoxOne
Private Sub Window1_Loaded(ByVal sender As Object, ByVal e As System.Windows.RoutedEventArgs) Handles Me.Loaded
dubAnim.From = ViewingBox.ActualWidth
dubAnim.To = -BoxOne.ActualWidth
dubAnim.SpeedRatio = 0.05
AddHandler dubAnim.Completed, AddressOf dubAnim_Completed
Timeline.SetDesiredFrameRate(dubAnim, 320)
BoxOne.BeginAnimation(Canvas.LeftProperty, dubAnim)
dubAnim2.From = ViewingBox.ActualWidth
dubAnim2.To = -BoxTwo.ActualWidth
dubAnim2.SpeedRatio = 0.05
Timeline.SetDesiredFrameRate(dubAnim2, 320)
AddHandler dubAnim2.Completed, AddressOf dubAnim2_Completed
AddHandler NewsTimer.Tick, AddressOf NewsTimer_Tick
NewsTimer.Interval = New TimeSpan(0, 0, 0.9)
NewsTimer.Start()
End Sub
Private Sub NewsTimer_Tick(ByVal sender As Object, ByVal e As EventArgs)
Dim BoxOneLocation As Point = BoxOne.TranslatePoint(New Point(0, 0), ViewingBox)
Dim BoxTwoLocation As Point = BoxTwo.TranslatePoint(New Point(0, 0), ViewingBox)
If leadText = Texts.BoxOne Then
Dim loc As Double = BoxOneLocation.X + BoxOne.ActualWidth
If loc < ViewingBox.ActualWidth / 1.5 Then
BoxTwo.BeginAnimation(Canvas.LeftProperty, dubAnim2)
NewsTimer.Stop()
End If
Else
Dim loc As Double = BoxTwoLocation.X + BoxTwo.ActualWidth
If loc < ViewingBox.ActualWidth / 1.5 Then
BoxOne.BeginAnimation(Canvas.LeftProperty, dubAnim)
NewsTimer.Stop()
End If
End If
End Sub
Private Sub dubAnim_Completed(ByVal sender As Object, ByVal e As EventArgs)
leadText = Texts.BoxTwo
NewsTimer.Start()
End Sub
Private Sub dubAnim2_Completed(ByVal sender As Object, ByVal e As EventArgs)
leadText = Texts.BoxOne
NewsTimer.Start()
End Sub
End Class
扩展sa_ddam213的答案,这是对第一个动画(从右到左)的修改。这适用于长字符串。 :)
<StackPanel Orientation="Horizontal"
x:Name="stack"
Grid.Column="0"
Margin="0" >
<StackPanel.Resources>
<local1:NegatingConverter x:Key="NegatingConverter" />
<Storyboard x:Key="slide">
<DoubleAnimation From="{Binding ActualWidth, ElementName=stack}"
To="{Binding ActualWidth, ElementName=txtKron, Converter={StaticResource NegatingConverter}}"
Duration="00:00:30"
Storyboard.TargetProperty="X"
Storyboard.TargetName="transferCurreny2"
RepeatBehavior="Forever"/>
</Storyboard>
</StackPanel.Resources>
<Label Content="{Binding Path=RSSFeed}"
x:Name="txtKron"
Canvas.Left="0"
Foreground="#E9D460"
Padding="0"
Margin="0"
VerticalAlignment="Center">
<Label.Triggers>
<EventTrigger RoutedEvent="Label.Loaded">
<BeginStoryboard Storyboard="{StaticResource slide}"/>
</EventTrigger>
<EventTrigger RoutedEvent="Label.SizeChanged">
<BeginStoryboard Storyboard="{StaticResource slide}"/>
</EventTrigger>
</Label.Triggers>
<Label.RenderTransform>
<TranslateTransform x:Name="transferCurreny2" X="0"/>
</Label.RenderTransform>
</Label>
</StackPanel>
为了使此功能适用于比元素长的字符串,并隐藏溢出元素的文本,我进一步修改了之前的答案。
要直接使用它,首先创建一个名为 WpfApp1 的项目
xaml:
<Window x:Class="WpfApp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp1"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Border Width="200" HorizontalAlignment="Center" VerticalAlignment="Center" Height="25" ClipToBounds="True" BorderThickness="1.5" BorderBrush="Red">
<Border x:Name="stack">
<Border.Resources>
<local:NegatingConverter x:Key="NegatingConverter" />
<local:MarqueeMargin x:Key="MarqueeMargin" />
<local:NegMarqueeMargin x:Key="NegMarqueeMargin" />
<Storyboard x:Key="slide">
<DoubleAnimation From="0" To="{Binding ActualWidth, ElementName=txt_scroll, Converter={StaticResource NegMarqueeMargin}}" Duration="00:00:2"
Storyboard.TargetProperty="X"
Storyboard.TargetName="transferCurreny"
RepeatBehavior="Forever"/>
</Storyboard>
</Border.Resources>
<Border.RenderTransform>
<TranslateTransform x:Name="transferCurreny" X="0"/>
</Border.RenderTransform>
<Border.Triggers>
<EventTrigger RoutedEvent="StackPanel.Loaded">
<BeginStoryboard Storyboard="{StaticResource slide}" />
</EventTrigger>
<EventTrigger RoutedEvent="StackPanel.SizeChanged">
<BeginStoryboard Storyboard="{StaticResource slide}" />
</EventTrigger>
</Border.Triggers>
<Canvas Width="{Binding ActualWidth, ElementName=stack}">
<TextBlock Text="This text is too long to fit in the parent element." FontSize="15" Foreground="#F00" x:Name="txt_scroll" Canvas.Left="0"/>
<TextBlock Text="{Binding Text, ElementName=txt_scroll}" FontSize="15" Foreground="#F00" Canvas.Left="{Binding ActualWidth, ElementName=txt_scroll, Converter={StaticResource MarqueeMargin}}"/>
</Canvas>
</Border>
</Border>
</Grid>
</Window>
此窗口的 C# 代码:
<Window x:Class="WpfApp1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp1"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Border Width="200" HorizontalAlignment="Center" VerticalAlignment="Center" Height="25" ClipToBounds="True" BorderThickness="1.5" BorderBrush="Red">
<Border x:Name="moving_border">
<Border.Resources>
<local:NegatingConverter x:Key="NegatingConverter" />
<local:MarqueeMargin x:Key="MarqueeMargin" />
<local:NegMarqueeMargin x:Key="NegMarqueeMargin" />
<Storyboard x:Key="slide">
<DoubleAnimation From="0" To="{Binding ActualWidth, ElementName=txt_scroll, Converter={StaticResource NegMarqueeMargin}}" Duration="00:00:2"
Storyboard.TargetProperty="X"
Storyboard.TargetName="transferCurreny"
RepeatBehavior="Forever"/>
</Storyboard>
</Border.Resources>
<Border.RenderTransform>
<TranslateTransform x:Name="transferCurreny" X="0"/>
</Border.RenderTransform>
<Border.Triggers>
<EventTrigger RoutedEvent="Border.Loaded">
<BeginStoryboard Storyboard="{StaticResource slide}" />
</EventTrigger>
<EventTrigger RoutedEvent="Border.SizeChanged">
<BeginStoryboard Storyboard="{StaticResource slide}" />
</EventTrigger>
</Border.Triggers>
<Canvas Width="{Binding ActualWidth, ElementName=moving_border}">
<TextBlock Text="This text is too long to fit in the parent element." FontSize="15" Foreground="#F00" x:Name="txt_scroll" Canvas.Left="0"/>
<TextBlock Text="{Binding Text, ElementName=txt_scroll}" FontSize="15" Foreground="#F00" Canvas.Left="{Binding ActualWidth, ElementName=txt_scroll, Converter={StaticResource MarqueeMargin}}"/>
</Canvas>
</Border>
</Border>
</Grid>
</Window>
MainWindow.xaml
<Window x:Class="TextAnimation.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:TextAnimation"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Canvas Margin="6,83,9,0" Name="ViewingBox" Background="YellowGreen" Height="35" VerticalAlignment="Top">
<Label Canvas.Left="263" Canvas.Top="-2" Height="49" Name="BoxOne" FontSize="20">I need breakfast.</Label>
<Label Canvas.Left="263" Canvas.Top="-2" Height="49" HorizontalAlignment="Stretch" Name="BoxTwo" VerticalAlignment="Top" FontSize="20">You can have oranges and egg.</Label>
</Canvas>
</Grid>
</Window>
MainWindow.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media.Animation;
namespace TextAnimation
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
private DoubleAnimation dubAnim = new DoubleAnimation();
private DoubleAnimation dubAnim2 = new DoubleAnimation();
private System.Windows.Threading.DispatcherTimer NewsTimer = new System.Windows.Threading.DispatcherTimer();
private Texts leadText = Texts.BoxOne;
public MainWindow()
{
InitializeComponent();
Loaded += Window1_Loaded;
}
private void Window1_Loaded(object sender, System.Windows.RoutedEventArgs e)
{
dubAnim.From = ViewingBox.ActualWidth;
dubAnim.To = -BoxOne.ActualWidth;
dubAnim.SpeedRatio = 0.05d;
dubAnim.Completed += DubAnim_Completed;
Timeline.SetDesiredFrameRate(dubAnim, 320);
BoxOne.BeginAnimation(Canvas.LeftProperty, dubAnim);
dubAnim2.From = ViewingBox.ActualWidth;
dubAnim2.To = -BoxTwo.ActualWidth;
dubAnim2.SpeedRatio = 0.05d;
Timeline.SetDesiredFrameRate(dubAnim2, 320);
dubAnim2.Completed += DubAnim2_Completed;
NewsTimer.Tick += NewsTimer_Tick;
NewsTimer.Interval = new TimeSpan(0, 0, (int)Math.Round(0.9));
NewsTimer.Start();
}
private void NewsTimer_Tick(object sender, EventArgs e)
{
Point BoxOneLocation = BoxOne.TranslatePoint(new Point(0, 0), ViewingBox);
Point BoxTwoLocation = BoxTwo.TranslatePoint(new Point(0, 0), ViewingBox);
if (leadText == Texts.BoxOne)
{
double loc = BoxOneLocation.X + BoxOne.ActualWidth;
if (loc < ViewingBox.ActualWidth / 1.5d)
{
BoxTwo.BeginAnimation(Canvas.LeftProperty, dubAnim2);
NewsTimer.Stop();
}
}
else
{
double loc = BoxTwoLocation.X + BoxTwo.ActualWidth;
if (loc < ViewingBox.ActualWidth / 1.5d)
{
BoxOne.BeginAnimation(Canvas.LeftProperty, dubAnim);
NewsTimer.Stop();
}
}
}
private void DubAnim_Completed(object sender, EventArgs e)
{
leadText = Texts.BoxTwo;
NewsTimer.Start();
}
private void DubAnim2_Completed(object sender, EventArgs e)
{
leadText = Texts.BoxOne;
NewsTimer.Start();
}
}
}
文本.cs
namespace TextAnimation
{
public enum Texts
{
BoxOne,
BoxTwo
}
}
我从下面的链接中找到了一个更简单的选框文本(仅适用于我的情况,所以请先尝试一下),对于更多类似向上和向下的内容,您可以检查链接
https://www.codeproject.com/Articles/48267/Making-a-Simple-Marquee-Text-Control-Drip-Animatio
详情可以查看以下图片:
xaml:
<Canvas ClipToBounds="True"
Name="canMain"
VerticalAlignment="Center"
Background="YellowGreen"
Height="35">
<TextBlock Name="tbmarquee"
Text="Testing 123~ Testing 123~ Testing 123~"
FontSize="24"
FontWeight="Bold"
Foreground="Black"></TextBlock>
</Canvas>
C#代码 从左到右
private void LeftToRightMarquee()
{
double height = canMain.ActualHeight - tbmarquee.ActualHeight;
tbmarquee.Margin = new Thickness(0, height / 2, 0, 0);
DoubleAnimation doubleAnimation = new DoubleAnimation();
doubleAnimation.From = -tbmarquee.ActualWidth;
doubleAnimation.To = canMain.ActualWidth;
doubleAnimation.RepeatBehavior = RepeatBehavior.Forever;
doubleAnimation.Duration = new
Duration(TimeSpan.FromSeconds(_marqueeTimeInSeconds));
tbmarquee.BeginAnimation(Canvas.LeftProperty, doubleAnimation);
}
从右到左
private void RightToLeftMarquee()
{
double height = canMain.ActualHeight - tbmarquee.ActualHeight;
tbmarquee.Margin = new Thickness(0, height / 2, 0, 0);
DoubleAnimation doubleAnimation = new DoubleAnimation();
doubleAnimation.From = -tbmarquee.ActualWidth;
doubleAnimation.To = canMain.ActualWidth;
doubleAnimation.RepeatBehavior = RepeatBehavior.Forever;
doubleAnimation.Duration = new
Duration(TimeSpan.FromSeconds(_marqueeTimeInSeconds));
tbmarquee.BeginAnimation(Canvas.RightProperty, doubleAnimation);
}