如何确定CartPole环境何时解决?

问题描述 投票:0回答:2

我正在通过this教程并看到以下代码:

        # Calculate score to determine when the environment has been solved
        scores.append(time)
        mean_score = np.mean(scores[-100:])

        if episode % 50 == 0:
            print('Episode {}\tAverage length (last 100 episodes): {:.2f}'.format(
                episode, mean_score))

        if mean_score > env.spec.reward_threshold:
            print("Solved after {} episodes! Running average is now {}. Last episode ran to {} time steps."
                  .format(episode, mean_score, time))
            break

但是,这对我来说并没有多大意义。如何定义何时“RL环境已经解决”?不确定这甚至意味着什么。我想在分类中将它定义为当损失为零时是有意义的。在回归中,当总l2损失小于某个值时?当预期回报(折扣奖励)大于某个值时,也许有必要定义它。

但在这里似乎他们正在计算时间步数#?这对我没有任何意义。


注意original tutorial有这个:

def main(episodes):
    running_reward = 10
    for episode in range(episodes):
        state = env.reset() # Reset environment and record the starting state
        done = False       

        for time in range(1000):
            action = select_action(state)
            # Step through environment using chosen action
            state, reward, done, _ = env.step(action.data[0])
# Save reward
            policy.reward_episode.append(reward)
            if done:
                break

        # Used to determine when the environment is solved.
        running_reward = (running_reward * 0.99) + (time * 0.01)
update_policy()
if episode % 50 == 0:
            print('Episode {}\tLast length: {:5d}\tAverage length: {:.2f}'.format(episode, time, running_reward))
if running_reward > env.spec.reward_threshold:
            print("Solved! Running reward is now {} and the last episode runs to {} time steps!".format(running_reward, time))
            break

不确定这是否更有意义......

这只是这个环境/任务的特殊怪癖吗?一般来说,任务如何结束?

machine-learning pytorch reinforcement-learning openai-gym
2个回答
1
投票

在cartpole equals the reward of the episode的情况下使用的时间。你平衡杆的时间越长,得分越高,停在某个最大时间值。

因此,如果最后一集的运行平均值足够接近最大时间,则该集将被视为已解决。


0
投票

这只是这个环境/任务的特殊怪癖吗?

是。剧集终止完全取决于各自的环境。

当平均奖励在100次连续试验中大于或等于195.0时,CartPole挑战被认为已解决。

您的解决方案的性能可以通过算法解决问题的速度来衡量。

有关Cartpole env的更多信息,请参阅此wiki

有关任何GYM环境的信息,请参阅此wiki

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